Review: Demons Rise War For The Deep (Nintendo Switch)

Enter the depths of the ancient city of Angor and prepare for battle. Form a mercenary party of adventurers, sell swords, rogue sorcerers and assassins and enlist with an army of Dwarves trying to retake their ancient homeland. Fight in a brutal campaign against goblins, undead, ratmen, and the demon lords they worship.

Pros:

  • Decent graphics.
  • 2.3gb Download size.
  • 3 difficulties-casual, normal and extreme.
  • Pan and rotation speed slider.
  • Dungeon crawler gameplay.
  • Dynamic shadows and post-processing effects can be turned off or on.
  • Five save slots.
  • Team (Warband) selection–Asharas chosen, The Blackwatch, The shadow walkers, Talarens swords or create your own. This is basically what style/race of characters you will play as.
  • 30 character classes to choose from.
  • Can rename characters.
  • The Party size is 6.
  • The tutorial section is listed and you go into each scenario. This is optional.
  • Camp-main hub part where you can do one of six things-play quests, patrol ruins, buy supplies, visit the temple, visit a tavern or manage gear.
  • World map-shows all factions and locations give a description of everything.
  • X Com style combat-every party member has action points and can move or do action within that action point limit.
  • Can skip story scenes if you wish.
  • Clear damage numbers and notifications like counterattack and critical.
  • End of quest breakdown showing EXP gained and all loot and gold found.
  • Has an old school dungeon crawler feel to it.
  • Clear easy to understand icons like showing how much someone is in cover.
  • No designated turn order for your team.
  • Can undo the last move.
  • I between levels of a dungeon you get a brief story excerpt that reads like an adventure book.
  • When using a special ability it will pop up a handy screen to tell you what it does and cost and if you’re sure you want to use it.
  • Levels are big enough that allow you to kind of play how you want.
  • Loot can be found in the level.
  • The camera is controlled by tilting it with the stick or moving around with the d-pad.

Cons:

  • Constant loading screens.
  • The team/Warband selection is the first thing you do in the game and you don’t actually know what is going to suit your style.
  • Loading times are noticeable.
  • No way to speed up enemy actions.
  • Camera control is fiddly.
  • Not always clear on action points.
  • Unsatisfying end of quest bit where you just finish then is confronted with the hub world option menu.
  • RNG heavy.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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