Review: Diablo III: Eternal Collection (Nintendo Switch)

Ages ago, angels and demons birthed your world in a forbidden union. Now they’ve come to claim it. Stand tall among Sanctuary’s meek and wicked to battle walking corpses, horrifying cultists, fallen seraphs, and the Lords of Hell. When the High Heavens and the Burning Hells war, humanity must be its own salvation.

Pros:

  • Gorgeous graphics.
  • 13.2BG Download size.
  • Seven characters to choose from, Wizard,Barbarian, Monk, Witch Doctor, Demon Hunter, Crusader, and Necromancer. each bringing unique abilities and skills to the table. All available as either Male or Female.
  • 15 character slots so you are free to have several different character builds.
  • Has Nintendo additions- Gandorf armor (Transmog), Triforce portrait and wings.
  • Amiibo support. Spawns a random Elite with a mob.
  • Includes all DLC=Necromancer, Shrouded Moors, Challenge rifts, Reaper of Souls which is a new Act and world to explore.
  • Four initial difficulties- Normal, Hard, Expert and Master. Once you get your gear high enough then you unlock Torment which is a lot harder but does grant much better loot. Torment goes from 1 to 13.
  • Gameplay is a straight up dungeon crawler taking in many unique and wondrous locations from deserts to snow to higher heaven!
  • Has seasons from the get go, Timed event where you can eran rare loot and also get a full set of armour. Now Seasons have buffs attached to them so for launch this season is double cache drops.
  • You can lower or higher the difficulty by one level in game without restarting the game.
  • Controls are really fluid and easy to learn. All face buttons are skills, D-pad is used as shortcuts for the map, Teleport, Season stuff and quick equip.
  • Has 4 player online and offline play. Two players can go online with one Switch but all accounts that want to play regardless of internet connection must have their Nintendo ID linked.
  • Offline co op players have separate stash boxes. Loot is shared between all players and is randomly determined by the computer. Anyone can pick the loot up as it will go to where it says it will.
  • Invite friends or jump into their game at any time within the menu.
  • Quick match for online with a filter option for difficulty,level etc and a list of open games will appear. not really that quick when you think about it.
  • Re designed menu system for console use. Everything from choosing spells to buying from vendors and using your inventory. Going for a circle option system you pick each one by rolling your stick over it and hitting a button.
  • huge selection of options for the gameplay like: show damage numbers,critical numbers only,dodge notifications,health bars are just a few examples.
  • Online is cross region and can be turned on or off.
  • Stash boxes which are used for storing items you may not want to use yet. You can access the box and its content from any of your players. Ideal for people going for multiple builds. Its not only stash boxes that are shared between your characters, You also share money, blood shards and paragon points.
  • Find and hire AI followers, You can assign their spells/powers and even equip new items on them.
  • 5 acts to play through in campaign. Originally just 4 acts, The UEE version brings you the Reaper of Souls fifth act that brings even more gameplay to it! on normal difficulty you can still expect it to take around 20 hours to finsih all acts. Each act brings its own hub world offering vendors, blacksmiths and jewelers.
  • You can unlock new merchants/vendors like blacksmiths,jewelers,sellers and the new mystic which allows you to transmog weapons/armour appearances.(Basically make your crap armor look like badass armor)
  • Has its own in-game achievements with rewards.
  • Banner to customize, At every hub you have a banner and is used by other players to click on and teleport straight to you. Unlock new options for the banner like sigils and colors by completing the challenges and achievements.
  • Fast loading game between levels and even connecting online.
  • Legendary drops are much more common. Legendary items are drops that give you top level equipment/weapons and are what any decent player wants. When they drop you get a unique sound, A orange beam shooting up from it and a big marker on the map. Another new console only addition is when you get a legendary you have a chance of getting a gift able present for a random friend. In essence you have a chance to send a friend a legendary item and help them out in there game!
  • Adventure mode is a series of randomized events across all areas of the game. Each area has five randomly generated missions and once finished will grant you a hoardic case which gives you a huge set of random drops. Oh and a shed load of exp and cash. Due to the randomness of it all, its very rare you get the same five missions every time you boot the game. Another reason for doing the mission is you get to earn blood-shards and rift keys.
  • blood-shards are collected from adventure mode and is another type of currency, You can only use them with one woman and what you buy is always random. All you have control over is what time of weapon/armour you want to buy. For example you want a ring? Pick ring and pay the fee, Then you get a random ring bestowed upon you. You have a chance for legendaries or even the coveted green drops. You are more likely to get better items from her than any other vendor.
  • Aside from legendaries you can get green drops, These are items that belong in a set and offer huge bonus buffs for completing the set. Finding green plans is the goal and worth getting whenever you can.
  • Auto saves regularly.
  • Rift keys collected from adventure mode are used to open a random rift to another world. Here you face off against increasingly difficult enemies. Killing enemies raises the completion bar laid out in a percentage format, Once 100% is achieved you face off against the rift guardian who is a huge hard as nails boss. Killing him will allow you to shut the rift and collect loads of drops and earn boot loads of money and exp. Worth noting that each rift has several levels to it and will randomly pick a different level for you to play.
  • Easy new addition for identifying if armor/weapons actually improve your stats. Adopting a green/red arrow system. good armor will show either a 1,2 or 3 green triangle to show how much it will improve, In a similar way a 1,2 or 3 red triangle will show how detrimental it will be to your stats.
  • new addition again and this time its a simple one, You now just have to walk over dead boides, empty boxes to flip them over and check them for loot. Always used to be a click on them affair on the PC so this speeds the game up.
  • Gems are collected in game, Higher difficulties drop better gems. Gems are used to buff stats and you use a jeweler to remove them or craft better ones.
  • Find plans to make better weapons,armor and even gems.
  • Mystic apart from allowing you to transmog items also allows you to re roll buffs on an attribute you may not like or want. To re roll you must have money and the materials you salvaged from other items. Re rolling a stat/attribute is known as enchanting.
  • Blacksmith is used for crafting new weapons and Armour from plans you find but also basic generic items. For every item created gives you random results. You could make the same item five times and have five completely different items. Another thing the blacksmith does is allow you to break (salvage) items down into materials which are then used for further crafting or enchanting.
  • The requirement for crafting and just the general cost of everything is cheaper on console than PC.
  • Paragon system is a new system bought in with Reaper Of Souls. its a system that allows you to continue to level up once you have hit the Level 70 limit. now when you level up you get one point to spend in a round robin choice of attributes. one brilliant part is you can spend paragon points on new characters straight away. Going up paragon levels also improves your player portrait, Only a small thing but the results are brilliant.
  • new HUD system. Health is now a health bar in one of the screen corners, All spells are shown underneath and have the button assigned next to it shown. All text in game is shown on the left side. A mini map is in the middle at the bottom and can be set so it only shows up as you come close to an objective.
  • find treasure goblins who carry loads of loot! Once engaged the goblin will attempt to run away dropping money as he goes. Once he thinks he is safe he will open a portal and attempt to escape. In short find them and kill them as quickly as possible.
  • Campaign mode also has side events for bonus exp and again have a random nature to them so you can always be sure you will get a different event each time.

Cons:

  • A slight learning curve for the new menu system but this is aimed more at PC players coming over to the console version.
  • Small text especially undocked.
  • No touchscreen.
  • Doesn’t have the Nemesis system in the game.
  • Couch co-op is very stop-start as managing inventory can only be done by one player at a time and fills the screen whilst pausing the game.
  • Loot by doorways/shrines is a hit and miss scenario.
  • No mail system so you cannot send items to each other.
  • Amiibo is limited, Only one Amiibo scan every 24 hours.
  • Loot is random in couch co-op and is not always well shared out.
  • Some legendaries/items can be account bound for no reason in couch co-op.
  • no teleport to a player in the game aside from going back to the hub and hitting the banner.
  • No notifications in the game like in the pc giving you an almost running commentary of what you have done. Is also handy as it says if you engaged a treasure goblin or elite.
  • Minor stutters in busy areas.
  • Item descriptions are not great, Knowing if a weapon is one or to handed being the main one.
  • Enemies on screen feel a lot less than on PC, A lot of empty space is in the game and even more so when on the higher difficulties.
  • When going for end game items and doing your paragon levels, The item drops get rubbish and legendaries of any use are far and few between.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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