Review: Dongo Adventure (Nintendo Switch)
Embark on a great adventure and help Dongo escape from dangerous enemies and challenging scenarios!
- Hand-drawn style graphics.
- 246mb download size.
- Platformer gameplay.
- Kill bugs by jumping on them 3 times or shooting them with cheese.
- Pick up cheese, health, and coins in-game.
- Puzzle elements.
- Checkpoints in the middle of a level.
- Simple jump, shoot, and run buttons.
- Landing on ledges or anything angled/rounded as you sliding backward.
- Jump is delayed.
- Hard to see enemies at times.
- A lot of intricate jumps involving jumping off enemies that highlights the flaws in the jumping and landing.
- No tutorial.
- The slowdown in places.
- Graphics - 5/105/10
- Sound - 4/104/10
- Accessibility - 5/105/10
- Length - 4/104/10
- Fun Factor - 4/104/10
Dongo Adventure feels very much like a game that hasn’t been finished. From shoddy performance issues like slowdown and collision to a truly awful platforming experience. Every ledge or platform you jump on is not a straight forward experience and instead it feels like you are being dragged back down and it’s not good at all. The level design is very basic as our the enemies and graphics overall. I wanted to look past issues and get at least an attempt at the game but the performance along with the whole platforming not working correctly it left me cold and not wanting to force my way through. Shame but these things happen and I hope it could get looked at in a patch but until then it’s not worth your time.