Review: Doom Eternal (PlayStation 4)

Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear… is you.

Pros:

  • Gorgeous graphics.
  • 45.03GB download size.
  • Platinum trophy.
  • 3 save slots.
  • HDR support options-Brightness/saturation/min stops/white point/max stops.
  • Colorblind settings.
  • Invert axis and sensitivity slider.
  • Ui-Six colour schemes/crosshair style/presets/Hud style.
  • Seven control layouts including custom.
  • FPS gameplay.
  • Customize character-Demons/Slayer/Gun skins.
  • Player card-unlock avatars and name cards. Shows your EXP level and rank.
  • Event-looks and acts like a season pass, you do tasks and just play the game to earn EXP and unlock cosmetic rewards.
  • Boost-Add 3 friends and you get to share an earned EXP percentage.
  • Fov slider.
  • Master levels-remixed levels.
  • Six difficulties-I’m too young to die/Hurt me plenty/Ultraviolence/Nightmare/Ultra nightmare/Extra life mode.
  • Banging heavy metal soundtrack.
  • Collectibles-Lore/toys/cheat codes.
  • Milestones-own in-game achievements with rewards.
  • Two modes-Campaign and Battle mode.
  • Armour/health/ammo/lives pickups in the level.
  • Clever level design with hidden routes and all secrets have teleporters or hidden doorways.
  • Lives-if you die you instantly come back and carry on. If you have no lives you restart at the checkpoint.
  • Empowered demon’s-these show up in your game after killing another player in their game and they invade you. They have more loot.
  • Wall climbing and pole swinging interactions.
  • Actions-double jump, double dash, main gun, grenade or ice bomb and fire belch which causes enemies to drop armor. Chainsaw ( needs fuel) kill small enemies to get ammo drops.
  • Glory kills-visceral and satisfying kills on staggered (flashing) enemies and give health.
  • Mod stations-allows you to pick one mod for your gun per mod station.
  • New mods trigger a video showing them in use or let you use the gun in a separate practice area.
  • Runes-like the mod station, you get to pick a rune to unlock and can equip three at once. These are like buffs adding things like faster glory kills or regain dash quicker etc.
  • A constant stream of unlocks and upgrades.
  • Demon prison- are a practice area.
  • Buff totems- Spawn endless amounts of empowered enemies and only stops once you find and melee attack it.
  • Fortress of Doom-your hub which is a multi-layered ship and has unlocks to find thanks to Sentinel batteries which are the keys to open the unlocks.
  • Armour points-Find these discs in the game and use them to unlock permanent buffs and its split into 4 areas like exploration, ice bombs, and frag grenades and adds buffs like enemies take more damage or use more items, etc.
  • Mission challenges-optional side missions. Do 1 for a suit point or all 3 for a Sentinel battery.
  • Classic soundtracks can be played in your ship by interacting with their pictures on the wall.
  • Auto map-find in the level to fully uncover and show all pickups in a level.
  • Sentinel armor (optional) if you die enough you get to have a buff whereby you take much less damage.
  • Secret encounter events. Timed fight against waves of enemies.
  • Slayer gate-needs a key and is a much harder variation of the secret encounters.
  • Sentinel crystals-use in upgrade tree, each section has 2 unlocks, pick both and get a bonus buff. Each part gives either an armor/health/ammo capacity increase.
  • Big boss encounters.
  • Constant checkpoints.
  • Can change the difficulty whenever you want.
  • After game completion, you can carry on with your save and use mission select.
  • Map-Full 3D.
  • Cheats-Old school cool. Find and activate cheats like infinite health or ammo, Stronger enemies, etc.
  • Level select showing how many collectibles you have left to find.
  • Corruption meter-fills in by killing enemies and the different enemy types.
  • In-game cutscenes.

Cons:

  • Small text pop-ups.
  • Difficult.
  • A tiny tiny bit of slowdown.
  • Not always clear where to go.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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