Review: Earthlock (PlayStation 4)

 

Earthlock is an indie developed, adventure RPG inspired by the classic 3D RPGs of the late 90’s, with a fresh take on turn-based combat and character progression.

Pros:

  • Nice graphics.
  • 2.07GB Download size.
  • Opening tutorial with recap section in the menu.
  • Action RPG gameplay.
  • Turn-based combat.
  • You can see enemies walking around, Possible to sneak up and press a button to surprise attack.
  • Turn order shown when in combat.
  • Fast loading times.
  • On-screen button prompts for attacks which helps keep it accessible and easy to understand.
  • Platinum trophy.
  • Save points all over the game world.
  • Earn EXP, Level up and get a point to put in a skill tree to unlock new abilities, Change up your stats, Powers etc. Your stats will also increase.
  • A very streamlined experience.
  • Stances- Each character has two default stances which act a lot like loadouts. One stance will typically be ranged whilst the second will be melee. You can change stance with a button press when in combat, Outside of combat you set how you want to start.
  • Recruit new party members complete with full team management screens.
  • Bestiary of discovered enemies.
  • Overworld- How you explore the land, You can see enemies, Towns, Cities, Caves and any other points of interest.
  • Battle bond- Fight alongside someone to increase your bond which will allow you to unleash a special third stance when in battle.
  • Boss battles.
  • Earn bonus EXP in fights for going against more enemies or stronger enemies etc.
  • Overall percentage tracker.
  • Easy to get into.
  • Game time is recorded.
  • Full weapon crafting table.
  • Each character plays different in the overworld, Some can travel faster whilst others can farm resources and so many more to discover.
  • A good RPG starter.
  • Fast travel.
  • Many unique and gorgeous locations to explore.

Cons:

  • No voicework, Just text.
  • Uneventful chest opening.
  • The whole experience feels muted from flat character personalities to not a lot of music and immersion.
  • Little guidance on quests.
  • No save anywhere feature.
  • Only basic camera control in the overworld and even then it is slow and sometimes jank up.
  • No camera control in a lot of the locations.
  • Feels slow overall.
  • Swapping characters is clunky.
  • Combat is very basic and not that fun.
  • A lot of backtracking and fetch quests.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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