Review: Escape From Tethys (PlayStation 4)

You’re trapped, alone, and cold on a distant planet. Pursued by a droid with only one purpose: killing everything. You must find an escape. Explore the hostile environment, find secret upgrades and new weapons, and finally make your escape from this dark, hostile planet…
Pros:
- Pixel art graphics.
- 584.4mb download size.
- Platinum trophy.
- 3 save slots.
- Two difficulties-easy and normal.
- Chiptune soundtrack.
- 2D Metroidvania gameplay.
- Savepoint terminals.
- Uses the DS4 touchpad.
- Supports analog and d-pad.
- Tutorial pop-ups as you play.
- Map uncovers as you play.
- Plays as an action platformer.
- Teleporter-used for fast travel.
- The story is told via data logs you find in the world.
- Many different biomes and enemies.
- Pick up new guns.
- Enemies can drop health and ammo for your secondary weapon.
- Boss battles.
- Get new upgrades.
- The old school feels to it all.

Cons:
- Long loading times.
- No real direction on progress.
- Saving is slow.
- Difficulty spikes.
- Hit detection can be dubious.
- The tutorial is almost nonexistent.
- Slow-paced and if you aren’t lucky with your exploration you could lose hours to searching for particular upgrades needed to advance.
- Shooting doesn’t feel great.
- Jumping feels a bit spongey.
- It just all feels and looks the same, maybe a new lick of paint but the point still stands.

