Review: Fade To Silence (Steam)

Fade to Silence is a single-player and co-op survival adventure set in a post-apocalyptic world that is frozen in an eternal winter. Snow and ice have shaped a merciless landscape. Nature is corrupted. Monstrous creatures out of an Eldritch horror dream roam the frozen wasteland.


  • Nice graphics.
  • 10831mb download size.
  • Graphics-Gamma, Resolution, Full screen, AA, Shadow/texture/visual effect/foliage/cloth quality and view distance.
  • Invert axis for both pad and mouse.
  • Controller support.
  • Rebind keyboard.
  • Two difficulties-Exploration-infinite live, Survival-limited lives and harder enemies.
  • 3rd person view.
  • Action survival gameplay.
  • Steam achievements.
  • When you get game over (survival) you can spend earned boons for permanent unlocks/buffs for future runs.
  • Base building-rebuild your base, recruit and assign followers to jobs like collecting resources.
  • Followers-all unique, can have one assigned to you and have an AI partner or invite a friend to take over.
  • Atmosphere-the game is full of dread, fear, and helpfulness.
  • Snow-the true enemy of the game, the cold will slowly kill you off but at any point, a storm can strike and cause whiteouts, you must take cover or die quickly.
  • Food/cold/stamina system in play.
  • Resource zones-discover them and do an action in them to open them up.
  • Play how you want.
  • Map and compass for navigation and you can place markers.
  • Stash-central storage.
  • Eldritch horror elements.
  • Can ride on a Wolf powered sleigh!
  • Crafting-can craft on the go with an ever-growing tree of things to craft from medicine to temporary tents, weapons, and tools.
  • Dark souls like combat in that you learn enemy patterns, manage stamina.
  • Day/night cycle.
  • Interesting world.
  • Dark vision-can temporary see enemies, resources and any points of interest.
  • Altars-cause enemies to spawn. You can cleanse these altars to clear them out.


  • No v-sync option.
  • Only one control layout.
  • No actual pause button.
  • The tutorial is sporadic, slow and unhelpful
  • It feels random as to when you get any tutorial tip.
  • Slowdown and judders.
  • Nothing is properly explained.
  • You just get chucked into a world with little guidance or reasoning.
  • Hard to get going due to a punishing food/gear resource farming.
  • Stamina is way too quick to deplete, a roll in combat and you are done!
  • Combat is slow and chugs along.
  • Interactions are slow, hold to interact on some whilst on others you can press a button.
  • Some weak voice acting.
  • The constant need to monitor the ever decreasing levels.
  • Having to constantly coop up when in a storm.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 6/10
    Fun Factor - 6/10


Fade to silence is a game that starts strong, I loved the setting, the story setup with how you are constantly struggling with inner turmoil along with the freezing conditions It really didn’t take long for that to change. The first interactions with another character came laborious and repetitive with a task given with no concept or help and with every attempt you got the same unskippable spiel. It wasn’t just that, it was the resource management, it was constant for little survival and benefit. Couple that with small inventory space and you have yourself a headache. Clearly, in terms of combat, the devs took notes from Dark Souls but never went above the slow build-up phase. Followers add a companion who will fight for you so that negates some of the tedious combat, but again they need feeding and are always in your ear repeating the same phrases over and over. Fade to silence is a game that promised so much but left so much in the snow. It has base building and a lot of good things going for it but man oh man it’s painful, slow and very tedious. This of course before any of the many bugs ruins progress. It’s just a roundabout of mis steps and I cannot get going in the world. It ultimately feels like they try to add so many elements and mechanics into one game that it never sticks together for one cohesive experience.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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