Review: Fall of Light: Darkest Edition (PlayStation 4)
Fall of Light is a story-driven action RPG set within a world consumed by darkness. You are Nyx, an old warrior who has embarked on a dangerous journey with his daughter, Aether, an ‘indigo child’ who radiates luminescence. Only together will they be strong enough to complete their quest: reach the last place on Earth still touched by sunlight. Here is our Fall of Light: Darkest Edition review:
- Decent graphics.
- 1.72GB Download size.
- Three save slots.
- Platinum trophy.
- Action RPG gameplay.
- Basic tutorial notes.
- Takes elements from Ico and Dark Souls. Ico as you have to lead Aether through the world and Dark Souls for difficulty, Boss design and having to recapture any dropped items upon death.
- Hidden collectibles.
- Aether is the woman who you take on your journey, Being near her will make you stronger.
- All new exclusive dungeons and layouts.
- 10 different weapon classes that you can mix and match.
- Fantastic locations.
- Uses a stamina system for combat and rolling.
- Checkpoints are Altars where you not only save but can also level up.
- Full item management system.
- 20 different battle stances so you can have a lot of control over how you play the game.
- Combat is like Dark Souls, Timing attacks, Blocking and rolling your way to victory.
- Great enemy designs.
- Big open world.
- Many secrets to uncover in the world.
- Lore is laid about the world to find.
- Strong story.
- Very atmospheric.
- Little explanation of well, Everything.
- Slow sluggish combat, Always feels like you have a split second delay to button presses.
- Navigating the world especially for the first few hours is very daunting and misleading as you struggle to work out where to go.
- Constant difficulty spikes.
- Few hit detection issues.
- Very dark in the game and hard to see.
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessability - 6/106/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Fall of Light Darkest Edition is a game that has potential to be awesome, But the difficulty fair outways the fun that can be had, It’s really difficult for no other reason than to try and be a Dark Souls is my guess. I mean they do so much right like world design, Story, and mechanics but sluggish combat and stupidly aggressive and powerful enemies make the game a frustrating experience. It is really annoying as I really do like the game but I cannot get very far, Not due to player skill but due to the game design. Why not have a difficulty option so those that like it difficult can crack on. Anyway, I will move away from that, Like I say the other parts are just fine, It could do with a better tutorial but as it is the game has a difficulty boundary that will put many gamers off which is a huge shame.