Review: Fight Crab (Steam)

Welcome to Fight Crab.A new 3D action game where you take control of a crab and fight off other giant enemy crabs. Physics allows for crabs to move powerfully and quickly in this hardcore battle arena. Freely control your pincers to use weapons and develop your own crab fighting style.

Pros:

  • Decent graphics.
  • Download size.
  • Steam achievements.
  • Controller support.
  • Fighting gameplay.
  • Graphics-fullscreen, resolution, quality preset, depth of field, and brightness.
  • Avatar support but uses Vroidhub.
  • Campaign-split into areas including tutorials and a Prologue.
  • Online Co-op support.
  • Two difficulties-normal and hard.
  • Winning-flip the enemy crab on its back for a 3-second count.
  • If you lose a match you can call in AI assistance.
  • Grab items in the world and use as a weapon.
  • Button masher dream.
  • Arcade presentation.
  • Health-Works like in Smash Bros, you hit them and the opponents percentage will go up and make them more skeptical about flipping.
  • Money-earned in-game and used to buy new weapons/items/level up.
  • Level up-five categories-strength, resistance, endurance, dexterity, and agility. Each level up will increase your overall level.
  • Hyper mode-build it up with attacks then activate to do high damage high-speed attacks.
  • Vs-both online and offline.
  • Arcade-style presenter/voice over.
  • Weapons-buy and equip weapons or pick up random bits of the scenery and use them as a weapon.
  • Destructible environments.
  • Rock soundtrack that wouldn’t be out of place in a 90s bowling alley.
  • Crab-you can buy new crabs/lobsters and each one has unique stats.
  • So much fun.
  • Photo mode.
  • Each crab has his/her own level/rank.
  • The action is just non stop.

Cons:

  • Really awkward controls.
  • Can’t preview crabs/lobsters before buying them.
  • The slowdown happens quite a bit.
  • Inconsistent difficulty.
  • Some levels have annoying bits where falling off is an instant loss.
  • Not easy to understand menus and level selects.
  • Complete pain in the ass set of hoops to jump through for an avatar.
  • Can be hard to tell what’s going on.

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10
8.2/10

Summary

Straight from the off, I knew I was in for a treat. The game did not disappoint at all. Immediately it felt like a game I would have imported from Japan for my Dreamcast or a game I would have found on a disc in a market selling bootleg copies, it’s a game that captures a niche time in history and runs with it. The fighting is just mental, like a crab, you can grab items from with the levels and use them, you can grab your opponents and smash them with your other claw, the absolute craziness doesn’t stop there, you can wield hammers, chairs, swords, katanas and it’s so batshit crazy you don’t actually care if you win or lose. It’s an arcade game fighter make no bones about it, it incorporates many variations and additions to the game by adding in more enemies, allowing you to summon an Ai partner and destructible environments. Controls wise its a bit of a mess, the d-pad for movement the sticks for claw movement, triggers for an attack, buttons for dodges and jumps it gets chaotic buuuuut it never detracts from the gameplay as this chaos is controlled by the fact that button mashing works and works well, course a more skilled more orthodox gamer could learn control and poise but button basher like me can still get the same out of it. To win you must flip an opponent on his back for 3 seconds and that in itself is hilarious. My favorite thing to do it basically mount them when they are flipped and dry hump myself to victory. As you play through the game you earn exp and level up your stats, earn cash to buy starting weapons per claw and it’s all such utter utter beautiful madness. Yeah OK, I could say the menus are disgusting to use, avatars uses a 3rdbparty website that is not worth any of the hassle and the controls are hard to initially grasp but I weighed it up and the fun factor far outweighed any downsides and I couldn’t stop playing the game and showing it off. Never before have I been so excited to show people my crabs.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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