Review: Fire Emblem Warriors (Nintendo Switch)
The fate of the Kingdom of Aytolis lies in the hands of two young twins, Rowan and Lianna. Entrusted with the mysterious Shield of Flames, Rowan and Lianna must band together with warriors from across the Fire Emblem universe to face countless adversaries and stop the Chaos Dragon.
Pros:
- Glorious HD graphics.
- Opening and ongoing tutorial support.
- 13.1GB Download size.
- Impressive on-screen player count.
- Three ave slots.
- Amiibo support.
- Two game styles- Casual and classic.
- Can rebind the buttons and invert axis.
- Has its own in-game achievements.
- Two players split screen support.
- Two game modes- Story and history mode.
- World map scenario select.
- Camp- Smithy for crafting, Crest market, Training ground.
- Training ground- Exchange gold for level ups.
- Crest market- Unlocks buffs and abilities. Basically, works as a skill tree and the crest are the upgrade points.
- Convoy- Set your loadouts/abilities and has a cheat sheet optimize button.
- Before each level, you get to set up where your characters deploy and scan the battlefield.
- Easy to learn controls.
- Auto battle option- Have your characters auto attack or auto heal in the game.
- Can hot swap between characters.
- History mode- Replay previous classic battles and scenes from the series.
- Collect weapons and gear in battle and use to craft.
- Unlock new characters as you play through the game.
- Slick UI.
- Craft boosts/gear and crests.
- Big boss fights.
- Minimap. Can zoom in.
- Chests and breakable objects.
- Earn gold and EXP to level up and increase your stats.
- Fluid satisfying combat.
- Some nice locations.
Cons:
- Minimap can be hard to read with tiny icons and so many icons.
- A lot to take in initially.
- The action moves faster than the camera at times.
- Combat just boils down to button mashing your way through.
- Battles do get very repetitive.



