Review: FORCED: Slightly Better Edition (PS4)
Forced is a challenging 1-4-player co-op arcade action RPG with puzzle and tactical elements. Cast as slaves in the toughest fantasy gladiator school of them all, you will face deadly trials and huge creatures, but Balfus, your Spirit Mentor, will guide you in your quest to break the chains of oppression.
- Decent graphics.
- Single player has two modes: Campaign and survival.
- Local and online co op.
- Arena fighter gameplay with some puzzle elements.
- Orb: You have control over the orb and can send it around the level or have it stuck to you. It is used to trigger mechanisms like traps and health towers.
- Full Platinum trophy.
- Unlock upgrades by finishing levels and the side quests.
- Every level has 3 gems to earn. One is for finishing it whilst the two optional ones are for things like finish level without dying or doing a level in a set time.
- Three lives in each level before you have to start over.
- Assign unlocked abilities to your loadout before each level.
- Four elements (Classes) each with unique abilities and weapons.
- Can change elements and loadouts before each level but also quit back into the prep room.
- Opening tutorial.
- Can replay levels.
- Big huge boss battles.
- Co op is the true way to play the game.
- Uses the DS4 speaker.
- Controls are tricky at first, In essence its a twin stick game with attack buttons. Every button is used.
- Can invert sticks.
- Enemies attacks can be evaded and countered once learned.
- Its difficult in every way.
- Slow clunky controls. Its all just awkward for no reason.
- Enemies can be overly difficult just based off your loadout.
- The orb mechanic especially in single player is cumbersome and just adds difficulty for the sake of it.
- Font/text is way too small.
- Clunky UI.
- Online is barren making games with randoms nigh on non-existent.
- Not a single player game by any stretch as it is far too difficult and frustrating.