Review: Fort Triumph (Steam)

A strategy game combining the turn-based combat of XCOM with the world exploration of HOMM. Build towns, collect artifacts, improve your heroes, and influence your tactical surroundings using physics!

Pros:

  • Nice bright hand-drawn graphics.
  • 3013mb download size.
  • Steam achievements.
  • 12 save slots.
  • Four difficulties-easy/normal/classic/legendary.
  • Local co-op support.
  • Game speed for battles/world map and battle Ai sliders.
  • Tutorial-on/off.
  • Controller support.
  • Permadeath-on/off.
  • Nice hand-drawn cut-scenes.
  • Four factions-Human/Restful dead/Forest Utopia/Goblins. Each plays unique and if you are feeling lucky, random is an option.
  • Turn-based strategy gameplay.
  • X-Com influenced gameplay.
  • Save when you want.
  • Your town- play the game earn coins and build buildings/guild management/item management/new strategies unlock.
  • Hit/damage chance shown on attacks beforehand.
  • Play how you want.
  • World map-free roam, uncovers as you move, you can see encounters, loot, etc.
  • Clear easy to use AP (action points) system that shows what you would use with your actions.
  • Overwatch-if you have enough AP left you will automatically go into overwatch. (overwatch is where you have a cone of sight and if an enemy enters the cone you shoot).
  • When selecting abilities/attacks you get a preview video of it.
  • Pop up text of damage etc.
  • Enemies may drop loot.
  • Very enjoyable.
  • Earn EXP, level up, and put points into your skill tree and this can be done whilst in a game.
  • Team attacks and opportunity attacks, possible to combo attacks together.
  • Terrain-you can knock/break it over and use it as a makeshift cover or even have it land on enemies.
  • Cool over the shoulder kills hot animation.
  • It feels and plays light.
  • Decent cheerful soundtrack.

Cons:

  • Using the controller in menus can be confusing as it doesn’t always highlight options.
  • I couldn’t see a way to skip a single player’s turn.
  • Pop-ups can get in the way.
  • RNG heavy.
  • No voice work.
  • The camera can zoom in/out and miss the action.
  • The tutorial is very basic.
  • Slow world map travel as it adheres to turn/AP limit.
  • You don’t set overwatch direction.

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10
8.2/10

Summary

We have a lot of strategy games at the moment, it seems they are the new in-thing. From space to fantasy all genres of the universe are out there. With Fort Triumph, you get a medieval fantasy aesthetic but what sets it apart and makes it really good in the world map. You get to freely wander around, take on quests and fight monsters all at your own pace and decision. You can find treasure and new gear if you do it right all while leveling up characters and building your own big castle. Fort Triumph is very access to and fun introduction to the strategy game field and is as deep as any X Com but is done so in a broken down way that it feels light and not too mechanically heavy. I really did enjoy playing the game because of this and the world they build is one you want to explore and combat is so much fun you actively seek it out. Fort Triumph is a triumph and is a must-play for vets of the genre and anyone looking to step foot I to the strategy arena.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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