Review: Frost (Nintendo Switch)

Frost is a Survival solo Card game. Inspired by deck-building board games like Dominion, Ascension and the like, it’s a unique take on the genre as it puts you in charge of a group of people struggling against a restless, lethal storm.
Pros:
- Wonderful hand drawn graphics.
- 516MB Download size.
- Opening tutorial with a bonus in-depth help section in the menu.
- Deck management survival game.
- Supports touchscreen.
- Pro controller support.
- Two modes- Classic and scenarios.
- Unlock new cards as you discover them in game.
- Idea cards- Can be weapons, health, danger. They show up in new regions and again every other turn in a region. You have to pay the activation cost to get it.
- Attacks/damage- You can take the damage yourself or have a survivor take the hit.
- Event cards- Can be trades, Danger or other survivors. Again pay the activation cost or have the weapon needed to kill the danger.
- All cards can be zoomed in and have handy tooltips.
- Game goal- Outrun the frost and make it to safety.
- Clear UI. Every part has a button shortcut icon.
- Surprisingly easy to get into.
- Very addictive as you start collecting all the cards.
- Has a light and dark theme.
- Deck- Random selection of all unlocked cards. You get your hand drawn from this.
- Survivors- Play them to take damage or get a random card from your deck.
- A clear number of steps left along with a big frost counter.
- Travel- You must pay the resource price as shown in the middle of the board. Once complete you make one step closer to safety and outrun the frost.
- Simple drag and drop system in play.
- Can do as much as you want in a turn, Card dependant.
- Cards get highlighted for eligibility when you have one in your hand.
- Can save and quit a run.
- Roguelike- One life one run.
- A lot of replayability as you unlock further game modes.
- Temperature dictates your hand size.
- RNG.

Cons:
- Music is not the best, A lot of humming and clanging about.
- A slow starter as you take it all in and build up your cards.
- RNG.
- A bit fiddly to play with a pad.
- You have to unlock all other game modes.
- Plain animations and background.
- The danger of fatigue as you have to play a lot of the game to get everything out of it.
- Found it to be very simple for the first few runs, Simple as in doing this to move that. Didn’t feel that deep or varied.

