Review: God’s Trigger (PlayStation 4)

Slay enemies with speed and precision in an over-the-top show of blood and explosions. Play solo or with others, make split-second decisions, dodge bullets, and use weapons and abilities to inflict violence in the most graphic way possible.
Pros:
- Cool cell shaded graphics.
- 4.56gb download size.
- Platinum trophy.
- Top-down shooter gameplay.
- Prologue acts as a tutorial.
- 4 control layouts-default, alternative, aggressive and preset.
- Crosshair sensitivity slider.
- Two modes-campaign and arcade.
- Supports local co-op play.
- Draws inspiration from Hotline Miami.
- Two playable characters-Harry and Judy who each have a unique special ability, own skill tree and they earn their own exp.
- Instant restarts.
- End of level breakdown-time, deaths, max combo and overall grade.
- Destructible environments.
- Proper gore.
- Can pick up and use enemy weapons.
- Stealth kills- body dissappears instantly but you cannot retrieve the weapon.
- Earn EXP and level up to earn a point to put in the skill tree.
- Break boxes/crates to find weapons, ammo, exp.
- Slick presentation.
- Fast pace.
- Difficult.
- Can replay levels.
- Strong voice work.
- Arcade mode-pick a level, enemies get randomized and any earned Exp transfers to the campaign.
- Ranged and melee attacks. Can slow down time, kick down doors.
- Constant action.
- Addictive.
- Amazing detailed animations.
- Strong story.

Cons:
- Difficult.
- Couple of instances of interactions and checkpoints not working.
- Checkpoints far apart meaning a lot of repeating sections.
- Long initial load.
- No online Co op.
- Music starts to grate as it sounds the same over and over.
- Maintaining a cohesive upgrade path for both characters when playing solo is a proper task.

