Review: God’s Trigger (PlayStation 4)
Slay enemies with speed and precision in an over-the-top show of blood and explosions. Play solo or with others, make split-second decisions, dodge bullets, and use weapons and abilities to inflict violence in the most graphic way possible.
- Cool cell shaded graphics.
- 4.56gb download size.
- Platinum trophy.
- Top-down shooter gameplay.
- Prologue acts as a tutorial.
- 4 control layouts-default, alternative, aggressive and preset.
- Crosshair sensitivity slider.
- Two modes-campaign and arcade.
- Supports local co-op play.
- Draws inspiration from Hotline Miami.
- Two playable characters-Harry and Judy who each have a unique special ability, own skill tree and they earn their own exp.
- Instant restarts.
- End of level breakdown-time, deaths, max combo and overall grade.
- Destructible environments.
- Proper gore.
- Can pick up and use enemy weapons.
- Stealth kills- body dissappears instantly but you cannot retrieve the weapon.
- Earn EXP and level up to earn a point to put in the skill tree.
- Break boxes/crates to find weapons, ammo, exp.
- Slick presentation.
- Fast pace.
- Can replay levels.
- Strong voice work.
- Arcade mode-pick a level, enemies get randomized and any earned Exp transfers to the campaign.
- Ranged and melee attacks. Can slow down time, kick down doors.
- Constant action.
- Amazing detailed animations.
- Strong story.
- Couple of instances of interactions and checkpoints not working.
- Checkpoints far apart meaning a lot of repeating sections.
- Long initial load.
- No online Co op.
- Music starts to grate as it sounds the same over and over.
- Maintaining a cohesive upgrade path for both characters when playing solo is a proper task.
- Graphics - 8/108/10
- Sound - 6/106/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 9/109/10
Gods trigger is very much a different take on the popular top-down shooter Hotline Miami. Whereas Hotline Miami was based in the very drug-fuelled 80s murder spree, God’s Trigger goes a more God powers route. For this expect a lot of random interesting locations as you track down your targets. You can play the game in local co-op or go solo, in solo you can instantly hot swap between the characters and plays just fine. All this said the game is difficult and you will find yourself dying a lot ad you learn how the game flows and what techniques are needed. Having each character using their own skill trees and earning individual exp is brilliant in Co-op play but kinda fails in solo. Unless you constantly swap characters, one will always be better than the other and using the weaker one will only make it more difficult to progress. I struggled for a long time to abide by the rules, learn the way the game flows and it got very infuriating especially when the game would throw up obstacles for a specific action. It all felt a little jumbled and incoherent. When I did manage to get going it flowed like a fine wine, just a shame most of the wine was corked.