Review: Gunlord X (PlayStation 4)
Gunlord X is a 2D action platformer featuring stunning pixel art, 11 open-world stages, nasty creatures, huge boss battles, and a pumping soundtrack. Blast yourself through giant landscapes, explore caverns and reveal all secrets in this retro-inspired action game. Enjoy the definitive version of this classic masterpiece with tons of new features and updates.
- 163.7mb download size.
- Platinum trophy.
- 16 Bit graphics.
- 2D action platformer gameplay.
- Video settings-Scale X/Y, full-screen scale, scan line filter, scan line intensity, wallpaper choice, and wallpaper brightness.
- 9 stages to battle through.
- Local leaderboards.
- Controls-presets and rebind buttons.
- Retro atmosphere.
- Pick up new bullet/gun types.
- Hidden platforms, rooms, and routes.
- Massive boss fights.
- Big diamonds-collect these for continues, collect all in one go for bonus continues.
- Level select for completed levels.
- 8-way directional shooting.
- Actions-shoot with face buttons, turn into a ball, screen wipe attack and right stick to shoot and aim which turns it into a twin-stick shooter.
- Generous checkpoints.
- Find extra lives.
- Has SHMUP levels.
- A whole lot of fun.
- Can shoot through walls.
- Brilliant animations.
- Can shoot enemy bullets away.
- Music is the weakest part.
- No tutorial.
- Difficulty spikes.
- Can feel lost in levels.
- Can’t look up or down screens to look for dangers.
- Boss fights feel too easy.
- Graphics - 9/109/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 7/107/10
- Fun Factor - 9/109/10
Gunlord X makes no bones about it, it’s a Probotector/Contra game with a solid 16bit 90s style to it all. I loved every minute of this game as it really did teleport me back to the 90s with all the action and gameplay of a classic run and gunner. It has big boss fights, sprawling levels with secret platforms, hidden rooms and many routes to take. Collect diamonds and big diamonds to earn your continues. A level select for completed levels means you can always pick up where you left off. They mix up the game with some side-scrolling Shmup action. Collect orbs in-game to change your gunfire type from missiles to homing to bouncy bullets. They are very hard to distinguish but who cares honestly. Boss fights are in fact the easiest part of the game and generally require you to learn the pattern of where to stand. It’s not all rainbows and pixels though, the sound or music to be precise is not that good and I feel it doesn’t suit the game, shame but I can easily turn it down and sfx up. Overall I really enjoyed this throwback to the 90s style of games and want more!