Review: Halo: Spartan Strike (Steam)

Halo: Spartan Strike makes you a Spartan supersoldier battling evil forces. Delve into 30 challenging missions through cities and jungles using a devastating arsenal of weapons, abilities and vehicles including the iconic Warthog against the Covenant and Promethean enemies.


  • Excellent detailed graphics.  much more vibrant colours than the last company.
  • Top down shooter gameplay.
  • Steam Achievements.
  • Earn in game credits to buy special weapons, armour abilities and boosters.
  • Weekly missions to earn bonus credits.
  • Stats show off how many medals you have unlocked and how many times you have earned it.
  • Full 360 pad support.
  • Online leaderboards.
  • cut scenes are hand drawn art scenes.
  • Authentic Halo soundtrack with all sound effects intact.
  • Score based 3 star rating upon level completition .
  • 30 levels to battle through. 6 levels within 5 areas.
  • Huge selection of weapons to pick up in game.  Classics such as the needler, shotgun, grenade launcher to name but a few.
  • Drive vehicles!  Including the Warthog, Wraith tank and ghosts and more.
  • Bite sized levels.
  • buy special weapons, boosters and abilities that are valid just for the next level.  Special weapons include Spartan laser and sniper rifle.
  • 3 optional side quests in each level for bonus credits.
  • Skulls present that change game mechanics like no Shields,  harder enemies etc.
  • Boosters change gameplay with boosters such as score boost for example.
  • Tutorial section.
  • Video setting options: Resolution, AA and refresh rate.
  • Subtitles on/off.
  • Auto saves.
  • Clear easy to read and understand UI.
  • Can re watch unlocked cut scenes.
  • Simple controls adopting a twin stick shooter approach.
  • Save preferred control type ie controller or mouse and keyboard.
  • 5 areas to explore and range from jungles to snow levels.
  • Ability items are things like bubble Shields,  healing and even drones.
  • level areas are bigger and have multiple routes and more action.
  • Constant checkpoints.


  • No co-op this time round.
  • View can feel too close with no camera controls.
  • Levels can feel short.
  • Cannot re-bind buttons on the controller.
  • Driving is tricky at first.
  • Buying special weapons can feel wasteful as you may not need them.
  • Delay at the boot up as you wait for the pad to sync up, even with wired pads.
  • Gameplay can feel slow with some levels having a bit of a no action gap between objectives.
  • Missions can feel repetitive.
  • No medal voice over like double kill, Killtrocity etc.

in Summary, The game is a huge step up from the first game in the series.  With bigger areas and more vehicle action,  it feels a lot more like a Halo game. Keeping the sound effects authentic and adding a Halo soundtrack keeps the atmosphere intact. The game is surprising really as you soon find yourself just playing level after level without realising it. Lack of Co op is a shame as I was kind of hoping it would get an overhaul like the single player did. That aside the game is a worthy addition to the Halo franchise. Now if we could get a proper online matchmaking version of This game that would be awesome! in short,  Worth the monies for any Halo fan.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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