Review: Hellfront: Honeymoon (PlayStation 4)

Hellfront: Honeymoon is an intense twin-stick action strategy game, to be enjoyed with friends over a six-pack of fruit juice. One screen, one winner. Welcome to the HELLFRONT.
Pros:
- Neontastic graphics.
- 685.4MB Download size.
- Opening tutorial missions.
- Two modes- Deathmatch and Missions.
- Missions- 1-2 player co-op, three planets, and tutorial.
- Can replay levels.
- Each level score is 1-3 stars.
- Arcade atmosphere.
- Played on a Honeycomb tiled grid.
- Gameplay- twin-stick shooter with basic RTS elements.
- Easy to command troops, Just move the cursor and press a button.
- Actions- On set tiles you can build turrets or barracks. You/the enemy can build on any set tile after blowing up whoever occupied it before.
- Barracks- troops spawn here every 10 seconds. Shoots enemies on contact.
- Turret- shoots enemies on contact.
- Destructible environments.
- Online leaderboard support.
- Short bite-sized levels.
- Every level is timed.
- Cuts out all the fussy mechanics like cooldowns/resource management etc.
- Such a lot of fun.
- Fast and frantic.
- Death- Respawn at a base and there is no penalty for dying.
- 21 Trophies.
- Clever level design.
- Fast loading.
- Quick to learn.
- Best played in multiplayer.
- 1-4 local mp support.
- After blowing up an enemy tile it spawns a handful of killer bugs.

Cons:
- Difficulty spikes.
- Starts off really easy which is very misleading.
- You die really easy.
- Dropping barracks and turrets cause a small explosion which instantly kills you.
- Very flashy and can be hard to see what’s going on.
- All levels have to be unlocked, No all access option.
- Games can easily go on for ages if you don’t keep an eye on it.
- Little variety.
- Sometimes it is hard to see special tiles for deployment.

