Review: Hellfront: Honeymoon (PlayStation 4)

Hellfront: Honeymoon is an intense twin-stick action strategy game, to be enjoyed with friends over a six-pack of fruit juice. One screen, one winner. Welcome to the HELLFRONT.

Pros:

  • Neontastic graphics.
  • 685.4MB Download size.
  • Opening tutorial missions.
  • Two modes- Deathmatch and Missions.
  • Missions- 1-2 player co-op, three planets, and tutorial.
  • Can replay levels.
  • Each level score is 1-3 stars.
  • Arcade atmosphere.
  • Played on a Honeycomb tiled grid.
  • Gameplay- twin-stick shooter with basic RTS elements.
  • Easy to command troops, Just move the cursor and press a button.
  • Actions- On set tiles you can build turrets or barracks. You/the enemy can build on any set tile after blowing up whoever occupied it before.
  • Barracks- troops spawn here every 10 seconds. Shoots enemies on contact.
  • Turret- shoots enemies on contact.
  • Destructible environments.
  • Online leaderboard support.
  • Short bite-sized levels.
  • Every level is timed.
  • Cuts out all the fussy mechanics like cooldowns/resource management etc.
  • Such a lot of fun.
  • Fast and frantic.
  • Death- Respawn at a base and there is no penalty for dying.
  • 21 Trophies.
  • Clever level design.
  • Fast loading.
  • Quick to learn.
  • Best played in multiplayer.
  • 1-4 local mp support.
  • After blowing up an enemy tile it spawns a handful of killer bugs.

Cons:

  • Difficulty spikes.
  • Starts off really easy which is very misleading.
  • You die really easy.
  • Dropping barracks and turrets cause a small explosion which instantly kills you.
  • Very flashy and can be hard to see what’s going on.
  • All levels have to be unlocked, No all access option.
  • Games can easily go on for ages if you don’t keep an eye on it.
  • Little variety.
  • Sometimes it is hard to see special tiles for deployment.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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