Review: Heroes Trials (Nintendo Switch)
Heroes Trials brings the best elements of traditional RPGs and delivers a compact and intense experience that takes less than 4 hours to complete, but provides you with a satisfaction that can normally only be obtained with a longer game in the genre. Heroes Trials achieves that by excluding all repetitive quests, fillers, empty events and grinding.
- Heroes Trials has chunky graphics.
- 481MB Download size.
- Heroes Trials has simple controls.
- Condensed JRPG gameplay.
- Two characters- One melee and one ranged magic.
- Basic tutorial.
- Easter eggs to other classic games.
- All trials are time-based.
- Simple combat.
- Levels are presented as short time-based events.
- You can instantly swap between the two characters at will.
- Heroes Trials lets you play how you want.
- Loads of hidden secrets.
- Loot em up.
- Ideal game for speedrunners.
- Lazy not that helpful tutorial.
- No touchscreen support.
- No help/guidance.
- Very basic game mechanics.
- Unrewarding loot and combat.
- Little replayability.
- Heroes Trials just has no real hook.
- Graphics - 7/107/10
- Sound - 6/106/10
- Accessability - 8/108/10
- Length - 6/106/10
- Fun Factor - 6/106/10
Heroes Trials is a game that attempts to make the JRPG genre not only accessible but also condense it down to a more streamlined and tight experience. From the off it leaves a bad taste in my mouth, The tutorial feels lazy and doesn’t do a very good job of explaining what’s going on. Combat is simple but loose and unrewarding with little to no feedback and anticlimactic death animations. Looting is supposed to be a joyous occasion but even that feels flat and uneventful. Its a shame and I really wanted to like it but it just lets everything down. All that being said, It is a simple enough game for the younger gamers to try. In short, it is just a very underwhelming game.