Review: Heroland (Nintendo Switch)
Looking for a magical getaway? Yearning to go on an epic quest? Excited about waiting in line for overpriced merch? Then grab a sword and your annual pass, because Heroland awaits!
- A mix of cartoon and pixel art graphics.
- 1.60gb download size.
- Strategy gameplay.
- Set in a Heroland amusement Park.
- Moncoin-EXP, collect these from enemies and use to level up and increase stats.
- Combat-all automatic but you can “assist” by giving orders, changing the mentality of characters, and use items.
- Big boss fights.
- Combat speed button.
- Tours-Take people into a dungeon crawler type experience.
- Friendship level for customers which opens up new options and abilities later on.
- Main hub-whole amusement park and you can go where you like and interact with other characters.
- Save-both is automatic and manual.
- Multiple choice character interactions.
- Team line up: team management, hire weapons, equip items.
- Character classes-healer/tank/mage.
- End of dungeon breakdown.
- Treasure-Give to customers or keep it yourself.
- Your room-decorate with found treasure.
- Fun to play.
- Can’t skip cutscenes.
- Slow pace.
- A lot of stop starting.
- Feels like an automated game that you occasionally have a hand in.
- Graphics - 9/109/10
- Sound - 8/108/10
- Accessibility - 8/108/10
- Length - 8/108/10
- Fun Factor - 8/108/10