Review: Hunt Showdown (Steam)

Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format.


  • Gorgeous dark grimey graphics.
  • 24900mb Download size.
  • Steam achievements.
  • Steam trading cards.
  • Controller support.
  • FOV slider.
  • Graphics-four presets including custom. AA/V-sync/texture filtering/resolution/res scale/window mode/object and texture quality/lighting, shadow effect, post process, particle quality.
  • FPS limit.
  • Four control layouts.
  • Invert axis and sensitivity slider.
  • Optional training matches with 3 difficulties and has you face off against just AI and a boss.
  • Geforce experience integrated.
  • Tense unnerving atmosphere.
  • AI enemies in the world.
  • Two control schemes-Gunslinger (faster aiming/slower melee and bad stealth) Hunter (melee/stealth happy and slower gun control).
  • Clues-can only be seen when in dark sight. You find the clues to pinpoint the boss’s location.
  • Boss fight-win to get items that you must escape with.
  • Can leave the match via an exit whenever.
  • It’s a PvE and PvP game.
  • Play how you want.
  • Huge map.
  • Can play out how you want like go do the objectives or just let someone else do it then kill them as they leave.
  • Roguelike in that if you die then your character/gear die with them and you pay in-game cash for another hunter.
  • The bloodline-overall rank that allows you to get better hunter/loadout.
  • Shop to buy new gums/items/equipment.
  • A powerful engine that allows many biome types in the game world from swamps to built-up areas.
  • Strong stealth mechanic, can hide in grass/trees/buildings. Crows can be used for distraction.
  • A handful of enemy types who all act differently.
  • Solid gameplay.
  • Has so much horror representation within the game.
  • Big massive boss encounters.
  • Balanced in that when a player has the boss token, they show up in dark sight so you can track them.
  • Two game modes- Competitive (the main PVP/PvE mode) and Quickplay where its a shorter mode and you race to kill others and close rifts.
  • The map contains self-contained events/interactions.


  • Difficult.
  • Slow starter.
  • It can be hard to get into at first.
  • Playing with randoms is not that fun.
  • In-app purchases for skins.
  • Matchmaking can be buggy and slow.
  • A lot of camping.
  • Steep learning curve.
  • Slow loading times.


  • 10/10
    Graphics - 10/10
  • 9/10
    Sound - 9/10
  • 8/10
    Accessibility - 8/10
  • 9/10
    Length - 9/10
  • 10/10
    Fun Factor - 10/10


Hunt Showdown is a game that is introducing a somewhat new genre to the world. It’s a PvP game at the core but has a lot of PvE elements with AI enemies roaming the world, little self-contained events and its all of this that builds a very unique world and leaves every game feeling new and fresh. The game engine allows us to play how we want to use fire, destruction, and scenery to hideaway. I just love how you can do what you want, nothing says Bastard quite like waiting out a boss room then killing the players who just did all the hard work. I like how I can chicken out and go into a game kill some AI gets a little EXP then leave. It’s a game that has so many possibilities as long as the servers are behaving. This does flip however with enemy players being bastards to you and campers ruining it a lot. The initial games will be horrendous and slow as you slowly find your footing and work out all the mechanics. Overall I really like how Hunt plays and what experiences it exposes you to, I just hope they continue to improve and add to the game.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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