Review: I’m Hungry (PlayStation VR)

In I’m Hungry, the player is the owner of a fast-food restaurant. Complete each order correctly and timely, each customer will reward players with coins that can later be used in upgrading equipment. I’m Hungry is not only a game with fun playstyle, but it also calculates the actual calories burned while playing the game, which makes it even more fun.

Pros:

  • Chunky cartoon graphics.
  • 2.016gb download size.
  • 13 trophy list.
  • Uses 2 Move controllers.
  • Fast food server gameplay.
  • Brief tutorial pop-ups.
  • Two areas with 18 stages on each.
  • Earn up to 3 stars on each stage dependant on performance.
  • Online leaderboards.
  • Actions-make burgers/fries/coke/ice-cream.
  • Supports sitting or standing.
  • Earn cash from stages and use them to level up your equipment.
  • Burger creation choices-bun/lettuce/meat/ketchup/mayo/top bun.
  • Fries- time the cooking via the timer.
  • Hud at the top shows customers served, customers lost, time left, orders, etc.
  • Cool little touches like shaking the bag to open.
  • Bouncy happy soundtrack.
  • Simple grab and release controls.
  • Lose cash for getting orders wrong or dropping items.
  • Two modes-career and challenge.
  • Infinite wave-based game mode to unlock.

Cons:

  • Slow pace.
  • You lose a lot of time at the beginning of a stage for no reason.
  • Any slight wrong grab results in losing cash.
  • The tutorial is way too brief.
  • You have to unlock modes and the second time.
  • Annoying slow customers.
  • The same set of customer models and mannerisms.
  • Auto calibrates after each stage.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10
7.2/10

Summary

Vr games are releasing at quite a pace now so crossovers and copy cats are bound to happen. I’m Hungry is a game where you serve customers from your fast food shack, against the timer you are looking to get cash and upgrade equipment. The controls are easy to use and the core gameplay is fun but it has a lot of drawbacks. First off you lose a ton of time thanks to slow walking customers, the shop shuts the instant the timer runs out and not when you start/finish the order. Any mis grab costs you big time and overall the gameplay never really changes. I’d say it’s a game you would play solid one or two nights and then never go back, it’s a gimmick but one that is available elsewhere with more variety and length. It’s not a bad game or a great game it’s just alright.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

You may also like...