Review: I’m Hungry (PlayStation VR)
In I’m Hungry, the player is the owner of a fast-food restaurant. Complete each order correctly and timely, each customer will reward players with coins that can later be used in upgrading equipment. I’m Hungry is not only a game with fun playstyle, but it also calculates the actual calories burned while playing the game, which makes it even more fun.
Pros:
- Chunky cartoon graphics.
- 2.016gb download size.
- 13 trophy list.
- Uses 2 Move controllers.
- Fast food server gameplay.
- Brief tutorial pop-ups.
- Two areas with 18 stages on each.
- Earn up to 3 stars on each stage dependant on performance.
- Online leaderboards.
- Actions-make burgers/fries/coke/ice-cream.
- Supports sitting or standing.
- Earn cash from stages and use them to level up your equipment.
- Burger creation choices-bun/lettuce/meat/ketchup/mayo/top bun.
- Fries- time the cooking via the timer.
- Hud at the top shows customers served, customers lost, time left, orders, etc.
- Cool little touches like shaking the bag to open.
- Bouncy happy soundtrack.
- Simple grab and release controls.
- Lose cash for getting orders wrong or dropping items.
- Two modes-career and challenge.
- Infinite wave-based game mode to unlock.
Cons:
- Slow pace.
- You lose a lot of time at the beginning of a stage for no reason.
- Any slight wrong grab results in losing cash.
- The tutorial is way too brief.
- You have to unlock modes and the second time.
- Annoying slow customers.
- The same set of customer models and mannerisms.
- Auto calibrates after each stage.