Review: Immortal: Unchained (PlayStation 4)

Unleashed and unforgiving. Can you rise to the challenge? Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds.
Pros:
- Decent graphics.
- 18.41GB Download size.
- Dark Souls like ARPG gameplay.
- Platinum trophy.
- Massive sprawling gameworld with many many secrets, pathways, and shortcuts to unlock.
- Dark Souls like but set in a Sci-Fi world with gunplay.
- Chips- Collect from kills/pickups and used to level up.
- Boss battles of epic proportions.
- Guns randomly drop from enemies.
- Loot lust is strong.
- Gorgeous locations.
- Opening tutorial area complete with a boss.
- Level up- Highlight the stat and see what it changes before committing.
- Loadout- Guns and melee slot. You unlock multiple slots as you level up.
- Atmospheric soundtrack.
- Upon death, you drop any collected bits and have one life to retrieve them.
- Obelisks- Save point but also where you go to change loadout and spend bits and level up.
- Decent loading times.
- Controller- Invert axis, lock on, aim assist and sensitivity sliders.
- Character creator- Name,sex,discipline,skin colour,tatoos,hairstyle,hair colour, body and head tatoos.
- Main hub- Here you can converse with any NPC there, level up and choose a portal (world) to enter.
- Six disciplines- Tracker, Vandal, Raider, Wanderer, Marksman, and Mercenary. Each one has unique strengths and weaknesses and unique stats.
- Damage types- Acid, Physical, Frost and energy.
- Weapons have strict stat restrictions meaning if you don’t match up then you cannot use it.
- Can scrap and upgrade weapons.
- Aspects- Unlock slots, find them from loot drops and add additional buffs.
- Play/unlock worlds and levels how you like.
- Armour shrines- find these and interact to permanently increase your armor.
- Interesting story and characters.

Cons:
- No online interactions.
- Controls take some getting used too, Weird unnatural at first layout.
- Gets a fair bit of slowdown.
- Enemies hit way too hard.
- Bits and progression are weird as bits ()used for leveling) are also needed to pay for portals to open up.
- Not everything gets explained well.
- Constant cheap deaths.
- Sound messes up and skips a lot.
- Despite being about guns, Ammo is surprisingly tight.
- Progress is slow.
- Takes a while to get going.
- At times you feel completely lost.

