Review: Immortal: Unchained (PlayStation 4)

Unleashed and unforgiving. Can you rise to the challenge? Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds.

Pros:

  • Decent graphics.
  • 18.41GB Download size.
  • Dark Souls like ARPG gameplay.
  • Platinum trophy.
  • Massive sprawling gameworld with many many secrets, pathways, and shortcuts to unlock.
  • Dark Souls like but set in a Sci-Fi world with gunplay.
  • Chips- Collect from kills/pickups and used to level up.
  • Boss battles of epic proportions.
  • Guns randomly drop from enemies.
  • Loot lust is strong.
  • Gorgeous locations.
  • Opening tutorial area complete with a boss.
  • Level up- Highlight the stat and see what it changes before committing.
  • Loadout- Guns and melee slot. You unlock multiple slots as you level up.
  • Atmospheric soundtrack.
  • Upon death, you drop any collected bits and have one life to retrieve them.
  • Obelisks- Save point but also where you go to change loadout and spend bits and level up.
  • Decent loading times.
  • Controller- Invert axis, lock on, aim assist and sensitivity sliders.
  • Character creator- Name,sex,discipline,skin colour,tatoos,hairstyle,hair colour, body and head tatoos.
  • Main hub- Here you can converse with any NPC there, level up and choose a portal (world) to enter.
  • Six disciplines- Tracker, Vandal, Raider, Wanderer, Marksman, and Mercenary. Each one has unique strengths and weaknesses and unique stats.
  • Damage types- Acid, Physical, Frost and energy.
  • Weapons have strict stat restrictions meaning if you don’t match up then you cannot use it.
  • Can scrap and upgrade weapons.
  • Aspects- Unlock slots, find them from loot drops and add additional buffs.
  • Play/unlock worlds and levels how you like.
  • Armour shrines- find these and interact to permanently increase your armor.
  • Interesting story and characters.

Cons:

  • No online interactions.
  • Controls take some getting used too, Weird unnatural at first layout.
  • Gets a fair bit of slowdown.
  • Enemies hit way too hard.
  • Bits and progression are weird as bits ()used for leveling) are also needed to pay for portals to open up.
  • Not everything gets explained well.
  • Constant cheap deaths.
  • Sound messes up and skips a lot.
  • Despite being about guns, Ammo is surprisingly tight.
  • Progress is slow.
  • Takes a while to get going.
  • At times you feel completely lost.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.