Review: In Other Waters (Steam)

Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear, and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?

Pros:

  • Controller support.
  • 3 save slots.
  • All text-based.
  • Brief tutorial hints.
  • Exploration gameplay.
  • Panel interface.
  • Zoom camera in/out.
  • Scan the area to reveal objects/places and then scan them individually for a brief overview.
  • Unlock fast travel points.
  • Upgrade yourself to enable you to go further in the world.
  • Play how you want.
  • Minimal graphic style.
  • Save and quit option.
  • Descriptive pop-ups of scans.
  • Depth-allows you travel above and below sea level.
  • Hub like the main base where you can restore systems and floors to investigate samples, gather clues/missions and upgrade.
  • Very zen-like atmosphere.
  • Collect samples and use them to interact with the world or harbor the power of them to recharge your suit.
  • The suit needs to be charged with power and air to allow movement.
  • Scan and then take samples through a cool interaction.

Cons:

  • No real tutorial.
  • No graphic settings.
  • Easy to get lost.
  • Slow burner.
  • Takes a long time to get going.
  • Requires some imagination.
  • It’s a game you either love or hate in the first few hours.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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