Review: In Other Waters (Steam)

Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear, and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?
Pros:
- Controller support.
- 3 save slots.
- All text-based.
- Brief tutorial hints.
- Exploration gameplay.
- Panel interface.
- Zoom camera in/out.
- Scan the area to reveal objects/places and then scan them individually for a brief overview.
- Unlock fast travel points.
- Upgrade yourself to enable you to go further in the world.
- Play how you want.
- Minimal graphic style.
- Save and quit option.
- Descriptive pop-ups of scans.
- Depth-allows you travel above and below sea level.
- Hub like the main base where you can restore systems and floors to investigate samples, gather clues/missions and upgrade.
- Very zen-like atmosphere.
- Collect samples and use them to interact with the world or harbor the power of them to recharge your suit.
- The suit needs to be charged with power and air to allow movement.
- Scan and then take samples through a cool interaction.

Cons:
- No real tutorial.
- No graphic settings.
- Easy to get lost.
- Slow burner.
- Takes a long time to get going.
- Requires some imagination.
- It’s a game you either love or hate in the first few hours.

