Review: It came from space and ate our brains (PlayStation 4)

It came from space and ate our brains is a unique Arcade top-down shooter. Looking for addicting gameplay, four-player co-op mode, and tons of aliens to send into oblivion? You’ve come to the right place!

Pros:

  • Voxel type graphics.
  • 1.51gb download size.
  • Platinum trophy.
  • Tutorial section.
  • Survival shooter gameplay.
  • Two modes- Campaign and Survival.
  • 2-4 player support.
  • Four Difficulties-easy/medium/hard/insane.
  • Left 4 Dead-inspired.
  • Coins-earn from enemies and use to buy guns and gun upgrades on the fly.
  • Power-ups/buffs- find health/shields/timed weapons/beams in boxes and use them at will.
  • Blow up boxes for drops.
  • Dark game illuminated by the street light, your torch or enemy eyes.
  • Big boss fights.
  • All guns are automatic.
  • Safe rooms that act as checkpoints.
  • Six areas to unlock–Rooftops/clinic/alleys/sewers/Riverside and cave.
  • Difficult.
  • Can replay any level of any difficulty.
  • Plays better in co-op.

Cons:

  • Difficult.
  • Hard to see where to go as you get little checkpointing.
  • Slow-paced.
  • Any difficulty outside of insane is really slow and feels empty.
  • Little variety.
  • You have to unlock the levels and it takes its time.
  • Basic upgrades for guns like faster reloading or more ammo in the clip.
  • No online Co-op.
  • Levels can drag on a bit too long.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!