Review: JackQuest: The Tale of The Sword (Steam)

A fast-paced fantasy action platformer, JackQuest wastes no time with its quick combat and steady progression, guiding players through a single-interconnected world full of secrets, collectible gems, and hidden challenges that are sure to keep completionists engaged for hours on end.
Pros:
- Pixel art graphics.
- 46MB Download size.
- Steam achievements.
- Controller support.
- Action platformer gameplay.
- Responsive controls.
- Big boss fights.
- Checkpoints.
- Save points that auto trigger but can manually be triggered.
- Tight level design.
- Unlock new weapons and abilities.
- Gems- Collect to power up your special attack.
- Coins- Used to buy items from the shops.
- Difficult.
- Break crates for loot.
- A lot of depth, As you get new abilities and weapons new hidden parts of the level present themselves.
- Bare bones tutorial.
- You have a talking sword. I mean its more a haunted sword but.

Cons:
- Only video options are window size and fullscreen.
- You earn hard saves. Basically, save points are more like a temporary save or a checkpoint. This is annoying as you assume it saves and it actually doesn’t.
- Difficult.
- Jumping feels a bit off/weight in a weird way.
- Can get stuck in a loop of low health and boss fights or swarms of enemies.
- More a basic approach.

