Review: Kero Blaster (Nintendo Switch)

You play a bipedal frog employed by the mysterious start-up company ‘Cat & Frog Inc.’. Fend off enemies seeking to stop you and overcome the challenging landscape as you head towards your destination.
Pros:
- Vibrant pixel graphics.
- 55.9MB Download size.
- Action platformer gameplay.
- Three save slots.
- Four-way shooting model.
- Catchy chiptune soundtrack.
- Manual- Tips and tricks.
- Easy to grasp controls.
- Solid level design.
- Big boss battles.
- Many secrets to find.
- Coins- In-game currency, Earned from enemies and chests.
- Game over- Quit or restart the world. You wake up in Hospital and you can buy any health upgrades/items.
- Shop- Can buy upgrades for weapons, hearts, more health and one-time use health regen.
- Weapons- Unlock new ones as you beat the bosses.
- Many enemy types.
- Hearts- How many hits you can sustain until death.
- Hotswap weapons.
- Minor puzzle elements.
- The feeling of getting stronger as you go.
- Addictive.
- Fun to play.
- Maintains the same atmosphere and feeling that Cave Story gave us.
- The shop appears in the game usually midway.
- Lose all hearts and you respawn back at the start of the screen.
- You keep all coins and upgrades after death/game over.
- Autosaves regularly.
- Shows damage numbers.

Cons:
- Can’t change shot direction unless you let go of the button, Hard to describe but you notice it and it does throw you off.
- Difficult.
- Few hit detection dodginess.
- Very basic looking.
- Hard to work out what to do at times, More so on boss fights.
- Enemies respawn when you re-enter a screen, Causes the dilemma that you can farm coins and hearts and really overpower yourself.

