Review: Legendary Eleven (Nintendo Switch)
Legendary Eleven is an epic arcade football game inspired by the golden age of football spanning the ’70s to the ’90s.
- Decent graphics.
- 617MB Download size.
- Three control types- Arcade, Classic and Classic 2.
- Hints- Off, Always or next game.
- Two modes- Championship and friendly game.
- Retro 70s influenced football game.
- Championship- Africa, Asia, America, Europe and world cup competitions.
- Three difficulties- Amateur, Beginner and legendary.
- Golden goal rule.
- Weather- Day/night, Rain and snow.
- Goal replays.
- Fast loading times.
- Stickers- Unlock them by doing actions like score 50 goals or pass 100 times etc. You can equip stickers to improve your teams like better shots or long passes.
- Full team management.
- High attention to detail in stadiums with nice looking crowds and billboards.
- Wide selection of moves like 1-2 pass, Through balls, Bicycle kicks, Lobs and more.
- Penalty and free kick system is a target and charge your shot control scheme which is easy to use.
- Power meter shown top corner fills up as you play and increases your shot power.
- Fun to play.
- Good fit for the switch especially for local play.
- All teams have unique stats and work on a rating system of 1-5 stars.
- Play call outs like penalty or offside.
- Nice sound effects.
- The ball went out and no one would go for the throw in so I couldn’t do anything but exit.
- A slow transition to free/goal/corner kicks.
- No commentary.
- Lacks the ability to customize teams.
- No online mode.
- Controls take some getting used too. Its a case of trying out all three loadouts.
- A lot of small text.
- No touchscreen support.
- Not real names.
- Few dubious ref decisions.
- Players can act irrationally and erratic.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessability - 7/107/10
- Length - 6/106/10
- Fun Factor - 6/106/10
It has so much promise, I mean it looks good and really captures the retro feel yet at the same time keeping it modern. The issue is the AI, I mean few games have ended with me quitting games because the game will not continue or no one will hit the ball. Then I have had it where I get a player sent off for doing nothing it seems. It’s just a bit buggy and for the true experience, you really need to wait until its all ironed out because it’s not ready. Once fixed it will be decent.