Review: LEGO Worlds (PlayStation 4)
Running originally as an Early Access title on Steam, Lego Worlds is finished and unleashed upon the PlayStation 4. Join us as we take a look at Lego Worlds.
Pros:
- 3.77GB Download size.
- Platinum trophy.
- Four save slots.
- Two modes available-Online or offline. You can host a private online game.
- Great familiar HD Lego graphics.
- Local 2 player tutorial support.
- Opening and ongoing support.
- Gameplay involves you collecting gold bricks to power up your rocket and allow you to explore new worlds and unlock new items in which to build.
- Discovery tool-This allows you to scan Lego items and after paying the unlock fee, You can place any of these items anywhere at anytime.
- Landscape tool allows you to manipulate the world either by raising it up or by lowering it down.
- Painting tool allows you to paint objects a variety of colours.
- Copy tool will see you scanning items/builds and then umm copying them.
- Autosaves regularly but you can save at any point.
- Day and night cycle with weather effects in certain worlds.
- Collect studs like you do in any other Lego game before this and use those studs to buy scanned items.
- Sky dive option is available should you get stuck in scenery or underground.
- Combat again remains unchanged from previous games.
- All tools have a tutorial video when you first unlock them.
- Easy to play.
- Addictive especially as you can randomise worlds meaning no one experiences the same world twice.
- You can climb any wall.
- Do tasks for people in the worlds to earn unlocks or the much needed gold bricks.
- The mini map has handy markers to help find locations or your ship.
- Covers many of the Lego sets from city to pirates.
- Find vehicles and animals to ride and use.
- Decent loading times.
- Unlock a camera to take screenshots.
- Worlds like I say are randomised with a generator.
- Gold bricks unlock not only new worlds but new modes in a way, You have to unlcok the ability to create your own worlds for example.
- Worlds can have many biomes in them from jungles to lave and volcanoes to really vast underground networks and deep sea action.
- Funny narration and writing.
- Controls are easy enough to get to grips with.
- The scope for building is just endless. You can find sets that allow you to build big structures with just a click of a button. You can even populate the world with unlocked characters.
- Weapons can be found/earned from bananas to guns to swords.
- Unlock new skins for your character and swap outfits with a press of a button!
- Perfect game for kids or parents to play with their kids.
Cons:
- Aiming with the discovery tool is a pain.
- AI gets stuck in the scenery.
- Takes ages to unlock all the the worlds, Modes and options. More annoying if you just wanna get creative and care little for the exploration side of things.
- It feels weird to say but it almost feels like you are breaking the game, Especially with the landscaping tool as you can literally wipe the world out.
- Can fall off the edge of the world. You think it would be safe but no.
- No real story apart from the loose exploration angle.
- A lot of fetch quests. Go get this to give to this guy to get this item to give to her is common.
- Task givers can be really difficult to track back down.
- The game can soon turn into a planet hopping venture as you look for the quick gold brick pickups.
- You soon encounter the problem where it will be a different world but have the same tasks/buildings/people as a previous world.