Review: Lost Dimension (Vita)
To subdue the threat The End poses to the entire planet, several countries create a special forces group called SEALED, which is comprised of eleven psychics with superhuman abilities. Each soldier has their own talents and skillsets to use in combat, which can be expanded after gaining enough experience in the field. Bonds of friendship will form amongst the members of SEALED, but be mindful of which allies to keep close, as The End mandates the player must begin eliminating teammates.
- Anime influenced graphics.
- Opening tutorial with ongoing support.
- Two difficulties: Easy or normal.
- Can invert controls.
- Text speed options.
- Intriguing story, One filled with mystery, betrayal and accusation. You must seek out the traitor within your team. Pick wisely as it can have bad consequences.
- Lobby: This is your central hub where you save/load, chat with the team, pick missions and sort out weapons and inventory.
- Turn based combat, You have a circle of movement, Attack order.
- Clever fighting mechanics like assists, link with other members, send gifts, counter.
- Defer: Powerful fighting option where you can actualy transfer your attack turn to another member of the team.
- Link: Link members together to share abilities and buffs.
- Main quest will advance the story.
- Side quests will gain bonus loot and exp.
- Generator: Here you can create weapons and items. You can also sell unwanted items and weapons.
- Earn exp and level up to increase stats and unlock gift exp points.
- Gift exp: Use your points to choose upgrades or unlock new abilities from the massive upgrade tree.
- Conversations: Chat with other team members to help find the traitor or raise your comradery.
- New features unlock as you play.
- Mission screen: Assign members to each position on the battle field. You can read up on enemies you will face and pick which members you are actually put out on the field.
- Judgement room: Here is where the voting goes down, At the end one member will be erased.
- Stock in shops/generator get added as you progress through the missions.
- Solid yet simple fighting system.
- Wonderful fully animated cutscenes.
- Really text heavy.
- A lot to take in initially as tutorial after tutorial screen pops.
- A lot of loading screens.
- On the deployment screen the memebers dont have icons to help identify their skills. For example medics and support icons would help.