Review: LUMINES Remastered (PlayStation 4)

LUMINES REMASTERED brings minimalism to the puzzle genre where the fusion of light and sound sets the stage for a two-color falling block experience in HD and 4K. Groove to electronic jams while strategically dropping blocks before the BPM bar sweeps combos clean after each measure.

Pros:

  • Crisp HD/4K graphics.
  • Platinum trophy.
  • 1.76GB Download size.
  • Puzzle gameplay. Make as many blocks of four as you can, A bar comes along periodically that takes them away and scores them for you.
  • Combo counter.
  • Seven game modes- Challenge, Skin edit, Time attack, Puzzle, Mission, Vs CPU and 2 Player battle.
  • Two controller layouts.
  • Vibration- Off, Blocks only or in Rythm and with blocks.
  • Trance Vibration: If you have extra sets of controllers, turn on Rhythm, sync
    multiple controllers and feel the bass across your body. Supports 4 controllers. Works really well and does nothing but increase the immersion and fun factor.
  • Banging soundtrack taking in many genres, Returning players will recognize the classics.
  • Optional tutorial section. Videos and text.
  • Full online leaderboard support with filters like game type and friends.
  • Full stats area for everything you do in the game.
  • Animated backgrounds.
  • Avatar- Earn new ones for doing particular feats. All the avatars are presented in display cases.
  • 40 Skins to unlock. Apart from visual changes, Skins are also the music tracks.
  • An endless mode can be unlocked.
  • Fast loading times.
  • Simple controls. Analog or d-pad for movement then face buttons to rotate.
  • Addictive.
  • Minimal UI.
  • Challenge: There are three types of modes in Challenge
    o Basic – The goal is to clear all 24 skins, play one round
    o Shuffle – Unlocked skins randomly appear in this mode
    o Endless – Play until Game Over
  • Very self-explanatory.
  • Near infinite replayability.
  • Best played with headphones.
  • VS- Send attacks to each other by playing as normal. Attacks make your side of the screen bigger and your opponents smaller. This can go back and forth and is actually a lot of fun.
  • Vs com- 10 levels, the Best level is shown on the menu. Gets progressively harder and is like an arcade mode in a fighting game. You get infinite retries but once you quit, You start again from level 1.
  • Some clever block skins like records, Cheese, Beats and so many more.
  • Skin Edit mode- You add 10 of your favorite skins can be played in Single Lap and Endless modes.
  • Time Attack- A mode where you clear blocks in X seconds with three-time settings 60, 180 and 300.
  • Cool transitions as you change skin in the middle of a game.
  • Puzzle- A mode where you solve a puzzle (create a shape) within X seconds has around100 total puzzles.
  • Mission: A mode where you are given a mission to clear within X seconds with 50 total missions.

Cons:

  • No online multiplayer at all.
  • No new skins added.
  • Lacks colorblind support.
  • Need at least 3 controllers to get the proper trance experience.
  • Sensitive drop meaning it is easy to accidentally fast drop blocks.
  • No proper tutorial.
  • You don’t like blocks.
  • Some music tracks are not great.

The Numbers:
  • 9/10
    Graphics - 9/10
  • 9/10
    Sound - 9/10
  • 9/10
    Accessability - 9/10
  • 9/10
    Length - 9/10
  • 9/10
    Fun Factor - 9/10
9/10

Summary

Well, here we are finally. We have a next-gen Lumines and it is glorious! Ok, it doesn’t have online multiplayer which is crazy to write, It has no new skins but aside from that this is Lumines! It plays just as well as any other game. Personally, I play with the d-pad but having analog is a nice touch. Leaderboards keep the challenge alive by being a strong score chaser. You already know if you are buying Lumines or not, You are only here to see if it has any fundamental issues, It doesn’t so go buy it!

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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