Review: Mages of Mystralia (Nintendo Switch)

In a world of magic, your mind is your greatest weapon. Learn the ways of magic and design your own spells to fight enemies, navigate treacherous terrain, and right past wrongs in the kingdom of Mystralia.


  • Lush chunky graphics.
  • three save slots.
  • Three difficulties- Mage, Archmage, and Hardcore.
  • In engine cutscenes.
  • Autosaves regularly.
  • Mages of Mystralia is a 3D adventure gameplay.
  • Runes- Solve the puzzles for bonus rewards.
  • Simplistic combat.
  • Spells- You have a collection of them for combat/traversing the land and puzzle solving.
  • Save/checkpoints.
  • Engaging colorful game world.
  • Mages of Mystralia has a strong story.
  • Big boss encounters.
  • Original orchestral score.
  • Fun to play.
  • Suits the portability aspect well.


  • No touchscreen support.
  • Cannot skip cutscenes.
  • Loading feels slow.
  • Mages of Mystralia takes a little while to get going.

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


Mages of Mystralia is a fun 3D action game set within a very wonderful and exotic world taking in a lot of different climates. You start off with basic magic/spells and build up new ones as you play and the system is robust enough to let you craft your own collections. Puzzles are scattered throughout the world and whilst they get hard, They do in fact add a lot to the overall experience. The story is really rather good and this alone can easily keep you hanging on. Boss fights are huge and epic events but its just the pure exploration of the world and spells that make the game so compelling.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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