Review: Magic Nations (Nintendo Switch)

Magic Nations is a card game which features the deployment of its troops in two rows and subsequent moves with its units until the opponent has no moves available or cards left!

Pros:

  • Cartoon graphics.
  • 224mb download size.
  • Full touchscreen control.
  • Optional tutorial.
  • Daily quests.
  • Card battler gameplay.
  • VIP membership option that grants double EXP, double gold and double item drop. The membership is bought with in game gold.
  • E-sport sign up section.
  • Built in support/help.
  • Comic book style storytelling.
  • Fast loading.
  • Gold card variations.
  • Extensive deck builder with filters.
  • Invite system.
  • Full online leaderboard support.
  • Two modes-campaign and quick game.
  • Avatar/account management.
  • Six campaigns-Orcs, Elves, Amazons, Humans, Necromancers and dwarves.
  • Each campaign has 8 missions.
  • Simple card rules–you have melee and ranged rows, you need to take out the first row to get to the back row. Cards have abilities and effects like poison.
  • Nice animations.
  • Can hover on a card to enlarge it.
  • A lot of Replay ability.
  • Online is smooth.
  • Can grasp it quite quickly.
  • Fun.

Cons:

  • Few spelling mistakes.
  • Feels at times that the tutorial didn’t explain enough or go deep enough.
  • Small text.
  • Requires Nintendo Switch online.
  • No in-game help or pop-ups.
  • Controls are a bit fiddly.

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 8/10
    Accessability - 8/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10
7.6/10

Summary

Card games are the genre of games you think would fit well on the Switch what with touchscreen and it’s portability. We’ll Magic Nations attempts to address that and to be honest, does a good job. It has a lovely art style and the card designs are very well illustrated. The rules overall are simple enough but it does have a more complex layer but just don’t go expecting the game to help you, it is surprisingly lacking in that department. One thing you don’t expect to see is the e-sport sign up page baked in but, to be honest, I could see a competitive scene here. Back to the gameplay and it is a lot of fun to play, it utilizes the touchscreen to great effect and the online was not the quickest to find games but was smooth when in game. Card games are scarce but Magic Nations is a fun and rewarding experience.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!