Review: Make War (Nintendo Switch)

Make War is a tactical game with sandbox elements where you can place a great variety of weapons on the battlefield to perform a vast range of death and destruction.

Pros:

  • Chunky voxel graphics.
  • 260mb download size.
  • Touchscreen support on menus.
  • Strategy gameplay.
  • Game-you get missions and must complete them, you deploy your units wherever you want on the battlefield.
  • You only control one army.
  • World map level select.
  • Tutorial pop-ups for the first battle.
  • You can pause and stop battles.
  • Missions-you start with an initial list then unlocks more as you complete the previous ones.
  • Plays and feels a lot like that Totally Accurate Battles.
  • Enemy formation and unit types change as you complete missions.
  • Wiki- updated with info on weapons as you progress.
  • Rewards-get new units and weapons by finishing missions.
  • Sandbox mode-mess around with everything and practice.
  • Game speed slider.
  • Hud-shows missions(details pop up as you tap it) game speed, next reward, and the two army unit numbers.
  • Unit placement is easy and you get guidelines to show where you can and cannot place units.
  • Can edit unit placements individually or clear the lot.
  • Once you do a mission you can quit the battle and still get recognized for it.
  • Camera control with zoom in/out.
  • Massive selection of missions.
  • Some cool weapons to play with.
  • Aliens-you can place them and they will attack whoever they want.
  • Cool locations.

Cons:

  • Small icons which make using the touchscreen a nightmare.
  • You have to do many many missions in a level in order to get a new location.
  • A lot to take in.
  • Not a commute friendly style game.
  • Controls are fiddly especially with tight unit placements.
  • Battles can outstay there welcome.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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