Review: Mantis Burn Racing (Nintendo Switch)

Mantis Burn Racing is a modern top-down style racing game that combines physics-based gameplay with intuitive arcade racing in highly competitive, fast and addictive races.


  • Decent graphics. The game looks like the miniature camera filter meaning you get a crisp looking game.
  • 3.5GB Download size.
  • Isometric/Top down racer gameplay.
  • Three modes of play: Single player (career), Local play and online play. Four modes if you include the ever-changing weekly challenge option.
  • Includes all previously released DLC, Elite class DLC, Battle Cars DLC and Snowbound tracks.
  • Four camera options.
  • Solid 60fps action.
  • Earn EXP and level up to unlock new cars.
  • Cross-platform support. Can be turned off. On leaderboards, A Nintendo Switch logo shows next to those players on the leaderboard.
  • Earn cogs to unlock new events.
  • Career is spread across 3 seasons consisting of every type of race event. You have a level select map and can pick your route or replay a previous race. It is also possible to unlock bonus upgrades by completing blocks of races.
  • Tight handling model. The game relies heavily on a drift mechanic and it works really well.
  • Upgrades for your car vary from suspension to turbo or grip. You get a certain amount of upgrade slots, Once filled you can then upgrade your car overall to unlock more upgrade slots.
  • Full stats screen.
  • Every event in career has 3 optional challenges to unlock more cogs.
  • Cars come in 3 weight classes: Light, Medium and heavy.
  • Car classes are Rookie, Pro, and veteran.
  • Many race types from normal race to knockout, Accumulator, and sprints.
  • Drift, Draft and jump in the race to earn EXP and beat times and clean sector bonuses.
  • Shortcuts to find and use.
  • Analog and motion control options.
  • Destructible objects on the track.
  • Minimap.
  • You can loan cars for use in local and online play.
  • Many locations from industrial areas to caves and hill climbs.
  • Local play: Play with up to 4 players on one console, Two-player split screen sharing Joycons, And 8 player with 8 Nintendo Switch consoles connected wirelessly.
  • You can paint your car and change boost colour for free.
  • Online you can host or join and use invites and private room settings.
  • Plays like a Micro Machines Drift game or the more recent RC games.
  • Has the start line mechanic where timing your acceleration can improve your start, Messing up or revving too early can slow your start.


  • No touchscreen support
  • Music is not great and it all sounds the same.
  • Slowdown in local play.
  • Local play reduces the text size to unreadable levels.
  • Some of the camera angles just do not work at all.

The Numbers:
  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessability - 8/10
  • 8/10
    Length - 8/10
  • 9/10
    Fun Factor - 9/10


So here we go, The game just looks wonderful on the small screen, It comes with all the previous DLC meaning you get a lot of game for your money. That said the game is solid, Plenty of variety and replayability. A lot of my previous gripes with the game, Lack of variety and no real hook is squashed with this version, Having the DLC really mixes it up and I am a sucker for a decent snow level. The online seemed to hold up pretty well. At the end of the day, it is a fun tight racing game and is perfect for on the go sessions, Outside of Mario Kart this is one of the best Nintendo Switch racers on the eShop.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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