Review: Masquerada: Songs and Shadows (PlayStation 4)
Masquerada is a single-player tactical RPG set in a Renaissance-inspired city of magic, where real-time combat can be paused to set up elemental combos powered by Venetian-styled masks. Come for gorgeous hand-drawn art; stay for the rich lore & a thoughtful, fully-voiced tale of intrigue & tragedy.
Pros:
- Beautiful hand drawn graphics.
- 12.23GB Download size.
- Three difficulties- Story, Normal and hard.
- Pause on combat option.
- GUI scale slider.
- Prologue (Tutorial)
- Autosaves regularly.
- Platinum trophy.
- Operatic musical score.
- Nice art cut scenes.
- Combat-Has auto attack and you can also use your abilities and change opponents and indeed your team members at will. Combat is very free willing and easy to get into.
- Can skip or fast forward dialogue.
- Fast loading times.
- Chose to use one of the four elements. These determine what type of attacks and abilities you have.
- Lore, Bios and manual is uncovered by collecting entries and playing the game.
- Stances-Easily changed with the d-pad and changing your stance opens up new attacks and more importantly attack speed and damage.
- Team-Deep customisation. You can assign their upgrade points, Set teams behaviour and even how often or the criteria of how they use their abilities.
- Earn upgrade points and unlock new abilities and buffs in the extensive skill tree.
- Strong decent story.
- Good chemistry between the characters.
- Simple trophies.
- Marker to help navigate the map.
- Big boss battles.
- Stream lined casual experience.
- Find mask parts to get new ones which grant buffs.
- Training area unlocks later where you can practice party composition.
- Can reset upgrade point allocations.
- Some nice locations.
- Chapter select.
- Powerful star studded voice acting that really shines through.
- Easy to get into.
Cons:
- A lot of loading screens.
- Pop ups are constant.
- Lot to take in.
- Very stop and start.
- Combat can get confusing in big numbers.
- GUI is all or nothing.
- AI are unpredictable.One time they dont move but more times than not they just run away in a random direction. Especially annoying when fighting said AI.
- Little room for exploration.
- Lot of hand holding.
- No run button meaning getting from point to point is a long process.
- Little world interaction like smashing crates etc.
- Music is not for everyone.
- You stop worrying about collectibles very quickly.



