Review: Mechstermination Force (Nintendo Switch)
When the MegaMechs have taken control of the world, one small group of brave soldiers are still fighting for humanity’s independence. Join them and lead the charge against the mechanical menace.
- Cool cartoon style graphics.
- 564mb download size.
- Boss rush gameplay.
- Basic tutorial fight.
- 2 player local support.
- Tight responsive controls.
- Earn cash whilst fighting the boss as you blow parts off them.
- Keep cash earned upon death.
- The main hub has a practice area, replay matches, shop and mission select.
- Controls–jump, shoot, bat to hit weak points and a button to go stationary.
- A boss fight happens in transformations, you do X amount of damage usually 3 then its another transformation of the boss then 3 again.
- Levels can have platforming elements.
- Health can drop randomly in game.
- Buy new gun types like a flame thrower and scatter shots. You can hot swap between them.
- Hearts-buy more hearts permanently and you can buy temporary hearts for the next fight only.
- Great humor throughout.
- World map level select.
- Quick to action.
- Straight forward gameplay.
- No online co-op.
- No touchscreen support.
- Difficult, really difficult.
- No checkpoints in fights.
- The difficulty is cheap tactics and limited play space. It’s difficult for difficulties sake.
- No online leaderboard.
- A lot of trial and error.
- Can’t try out guns before buying them.
- Slow to unlock upgrades and weapons.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessability - 7/107/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Turns out Mechstermination Force is a decent boss rush only game which is fine, it’s cheap and a small download. Thing is they ramp the difficulty up so much to the point where it angers more than anything. Small play area, miniscule windows of opportunity to attack just dampens the whole game. Yeah fuck your “git gud” mentality, this game is difficult and not in a good satisfying way, instead of feeling like you are getting better, you feel like you are hitting your head against a brick wall and it just becomes a battle of attrition as you play over and over just to grind out cash to buy upgrades which will hopefully give you the edge. OK, so it is cheap and takes up fuck all retail space. It is a good game as long as you can take the BS and prepare yourself to scrap for every bit of advancement. In short, it’s a good idea but the difficulty is not balanced and progress is underwhelming.