Review: Metagal (Nintendo Switch)

You will take the shoes of “Meta”, a cyborg girl, in her quest to rescue her Creator “Dr Ray” from the hands of “General Creeper”, the evil leader of a rogue army!! Also, Metagal’s sisters were kidnapped by Creeper: he turned them in battle cyborgs, in order to use their powers to rule the world!! Meta must face her sisters, free them, and copy their abilities. She must fight for 8 stages of intense action, and prepare herself for the final confrontation against Creeper himself!

Pros:

  • 16 Bit graphics.
  • 54.9mb download size.
  • Touchscreen support for the menu.
  • Simple controls.
  • Basic opening tutorial.
  • Has a  mega man inspired gameplay. Runs as a run and gun game and ends with a boss fight.
  • 9 save slots.
  • Five characters to unlock.
  • Checkpoints.
  • Defeat a boss and take their power/ability.
  • Cartoon style cutscenes.
  • Opening Cinematic.
  • Health pickups.
  • Gears-act like lives.
  • Big boss fights.
  • Difficult.
  • Local leaderboards.
  • 8 levels/areas.
  • Looks fantastic.
  • Analog and d-pad support.

Cons:

  • Difficult.
  • The tutorial is way too basic.
  • Simple level design.
  • Annoying platform parts.
  • Jumping and shooting feel spongey.
  • No online leaderboards.
  • Basic options.
  • Getting off ladders is a pain mostly because the ladder goes higher than the ground.
  • Pulling off dash is tricky.
  • No duck/crouch button.
  • Can’t look at controls when in game.
  • Checkpoints are far apart.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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