Review: Miitopia (Nintendo 3DS)
Head out on a hilariously quirky quest with your favourite Mii characters, where new surprises await at every turn, in Miitopia.
- Big bright graphics.
- 6929 Blocks download size.
- Full 3D implementation.
- Opening tutorial.
- Screenshot button to capture your moments.
- Turn based combat.
- Can watch fight replays.
- Auto battle option.
- Can use Mii characters from Tomadachi life and your friends list.
- Earn EXP and level up to increase stats and unlock new abilities.
- Six jobs (classes) Warrior, Thief, Mage, Cleric, Pop star and Chef. You can see their job outlines before picking one. Each one has unique stats and abilities.
- Inn-Place your characters in rooms to increase friendship levels, Buy gear, Eat food to increase stats and rest up to refill HP and MP gauges. Mini games are here where you use collected tickets and you can play roulette and rock paper scissors.
- World map, Can unlock alternate routes and replay old levels.
- Autosaves regularly.
- Random encounters.
- Amiibo- Unlock costumes or game tickets.
- Save and quit option.
- Friendship-Work together, Talk and eat to increase friendship levels which in turn unlock new attacks and buffs in combat and can unlock bonus loot.
- Easy to play.
- Nice introduction to the RPG genre.
- Every character acts and interacts differently with each other.
- Enjoyable time sink.
- Medals- In game achievements. 259 of em to unlock.
- Records- Rewatch battles, Your screenshot album with upload feature, Bestiary, Journal, items and rewatch any cut scenes.
- Decent story telling.
- Levels can have a fork in the road meaning different outcomes and increasing replay ability.
- Pick your team when leaving the inn.
- Faces- These are taken from NPC and you need to get them back by defeating enemies. Collecting faces unlocks new perks.
- Spotpass support.
- Food- Characters will love or hate food which will determine how much boost the food gives to your stats.
- Have to reload the Amiibo level to scan multiple Amiibo.
- Game kind of plays itself.
- Amiibo costumes are low level and only worth doing straight away.
- Lots of downtime between battles.
- You can only buy what the characters want.
- No fast forward options.
- Characters complain of being hungry constantly without any real way to successfully generate food.
- Cant see enemy health bars.
- No turn order bar.
- No healing between battles.
- Take a break cutscene pops up so often.
- Very grindy after the first few worlds.
- Interaction between characters in level is not very fluid and can create some very awkward sounding conversations.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessability - 9/109/10
- Length - 8/108/10
- Fun Factor - 7/107/10
Miitopia is a game designed to bring new players into the RPG genre I feel. It explains the mechanics and whats expected of you but yet does it in a non intrusive way. RPG fans will tire of the hand holding and dumbed down mechanics but I dont think you are the target audience. The shining crown is obviously the Amiibo integration but again it would of been better suited if this type of game came out earlier in the Amiibo life cycle. As it is Miitopia is a decent enough time waster and some enjoyment can be had but it ultimately falls just shy of greatness.