Review: Mochi Mochi Boy (PlayStation 4)
Mochi Mochi boy is a puzzle game where you fill all the tiles in a stage to progress. Stretch, twist and warp your way through a series of puzzling stages while collecting a cast of cute slimes along the way.
- Cutesy cartoon graphics.
- 81.25mb download size.
- Platinum trophy. Stackable with the other versions.
- Puzzle gameplay.
- Two modes-Tower and Dungeon.
- Tower-kinda your story mode where you rescue slimes and advance the floors.
- Dungeons-clear 10 random floors.
- Paint-Customize your character color.
- Gallery-view collected slime.
- Gameplay-play as a slime, move block by block over a grid, avoid obstacles and cover every block to clear the floor.
- Help-brief image-based tutorial.
- D-pad and analog stick support.
- Tower has a level select for completed levels allowing you to replay or carry on where you left off last time.
- Easy trophy list.
- Simple gameplay.
- Restart button.
- No proper tutorial.
- Can’t undo a movement and instead restart the level.
- Slow restarts.
- No real atmosphere or character.
- No leaderboard.
- Little replay value.
- Graphics - 7/107/10
- Sound - 6/106/10
- Accessibility - 7/107/10
- Length - 6/106/10
- Fun Factor - 7/107/10
Mochi Mochi Boy sounds like the long lost brother of Nobi Nobi Boy and in fact, plays like a 2D version of said Nobi Nobi but enough of that. We are here to speak about the puzzle game Mochi Mochi Boy, it’s a simple process, slide around the board one block at a time, avoid obstacles and cover the floor with your body. Levels get progressively harder with more obstacles and enemies added. It’s very quick to get into, good job as the “tutorial” is a just a simple image. Trophies are thrown at you quicker than you can actually finish a level and if that’s your thing it will be a short quick game. In finishing, you will probably have played a game similar to this many times before, Mochi Mochi Boy doesn’t add anything new or memorable except easy trophies.