Review: Monster Boy and the Cursed Kingdom (Steam)

A legendary series returns with a grand new adventure! Enjoy a colorful action-adventure game made alongside Ryuichi Nishizawa, creator of the original Wonder Boy in Monster World series.
Pros:
- Cartoon graphics.
- 5133Mb Download size.
- Controller support.
- Can rebind controls for both controller and keyboard.
- Gamepad icons- Auto, Steam controller, Xbox One, Xbox 360, PlayStation 4 and Nintendo Switch Pro
- Graphics-Fullscreen, Resolution, V-Sync, Framerate limiter (60hz max), Texture quality preset, Reduce flashing light, Ultrawide border design, and Ultrawide Hud position.
- Opening video language choice- Japanese/English.
- 10 save slots.
- Change text size.
- Cartoon cutscenes.
- Steam achievements.
- Trading cards.
- Action-platformer gameplay.
- Big boss battles.
- Hidden music notes to find.
- Earn/find coins and is the currency in the game.
- Potion- Fills your hearts as soon as you run out.
- Many generous checkpoints.
- Looks really good.
- Minimal loading times.
- Cracking soundtrack.
- Over completion percentage on your save file.
- Easy to use inventory system.
- Slots/loadout- Weapons/shields/armour/Bracelet and boots.
- Difficult.
- Levels are deceptively bigger than they seem thanks to new items and gear opening up new areas or allowing you to discover further.
- Puzzle elements.
- Well polished.
- Take on the form of many creatures bringing unique abilities and really changes up how you play the game.
- Tight controls.
- Can change options in the game.
- Very easy to get into.
- Items/loot can change how the game works like heavy boots allow you to go underwater for example. You can swap out items quickly.
- Replay value in that with new items you can unlock secrets and alternate paths.
- A proper sense of adventure.
- Feels like a modern old game.
- Looks cheerful and happy but is surprisingly tough.
- Some very clever mechanics.
- Brilliant level design.

Cons:
- No real tutorial.
- Few weird hit detection issues.
- Difficult.
- No voicework in-game.
- Once you finish the story there is little to go back for.

