Review: Monster Boy and the Cursed Kingdom (Steam)

A legendary series returns with a grand new adventure! Enjoy a colorful action-adventure game made alongside Ryuichi Nishizawa, creator of the original Wonder Boy in Monster World series.

Pros:

  • Cartoon graphics.
  • 5133Mb Download size.
  • Controller support.
  • Can rebind controls for both controller and keyboard.
  • Gamepad icons- Auto, Steam controller, Xbox One, Xbox 360, PlayStation 4 and Nintendo Switch Pro
  • Graphics-Fullscreen, Resolution, V-Sync, Framerate limiter (60hz max), Texture quality preset, Reduce flashing light, Ultrawide border design, and Ultrawide Hud position.
  • Opening video language choice- Japanese/English.
  • 10 save slots.
  • Change text size.
  • Cartoon cutscenes.
  • Steam achievements.
  • Trading cards.
  • Action-platformer gameplay.
  • Big boss battles.
  • Hidden music notes to find.
  • Earn/find coins and is the currency in the game.
  • Potion- Fills your hearts as soon as you run out.
  • Many generous checkpoints.
  • Looks really good.
  • Minimal loading times.
  • Cracking soundtrack.
  • Over completion percentage on your save file.
  • Easy to use inventory system.
  • Slots/loadout- Weapons/shields/armour/Bracelet and boots.
  • Difficult.
  • Levels are deceptively bigger than they seem thanks to new items and gear opening up new areas or allowing you to discover further.
  • Puzzle elements.
  • Well polished.
  • Take on the form of many creatures bringing unique abilities and really changes up how you play the game.
  • Tight controls.
  • Can change options in the game.
  • Very easy to get into.
  • Items/loot can change how the game works like heavy boots allow you to go underwater for example. You can swap out items quickly.
  • Replay value in that with new items you can unlock secrets and alternate paths.
  • A proper sense of adventure.
  • Feels like a modern old game.
  • Looks cheerful and happy but is surprisingly tough.
  • Some very clever mechanics.
  • Brilliant level design.

Cons:

  • No real tutorial.
  • Few weird hit detection issues.
  • Difficult.
  • No voicework in-game.
  • Once you finish the story there is little to go back for.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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