Review: Moonlighter (PlayStation 4)
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Pros:
- Elegant modern pixel graphics.
- 1.15GB Download size.
- Options- Screen shake, Difficulty, Text speed and GUI.
- Can rebind controls.
- Three difficulties- Normal, Hard and very hard.
- Can change difficulty unless in a dungeon.
- Gameplay- Sell goods by the day, Dungeon crawl by night.
- Ongoing tutorial.
- Customers- They will come in and examine your goods, expressing an emoticon as to show if you have priced your goods too high, too low or maybe just right?
- Price- You set the post and place the goods. You have to bear in mind, Stock levels, What is in demand or what is swamping the market.
- The game is split into days, Typically you get to tend shop till closing time then go dungeon crawling, Coming home will end the day.
- Dungeons- Has a mini-map and used a view like a top-down, Most commonly seen in games like Binding of Isaac or Zelda LTTP.
- Earn cash by selling goods or finding it, Use this money to upgrade your shop or invest in new shops in town to kickstart the local economy.
- Attacks- Weapon, block and dodge roll which can also be used to jump over small gaps.
- Platinum trophy.
- Once you sell an item for a price, It will be saved for future sales.
- You get a breakdown of your days sales which help determine high and low sellers.
- Cutesy animations.
- Blacksmith- Craft new weapons, Sword and shield, Big sword, Spears, Gloves and Bow, and arrow.
- Enchant gear to change stats and add buffs and elemental damage etc.
- Play how you want.
- Mirror- Allows you to sell items on the fly in the dungeon.
- Pendant-Take a coin hit but allows you to leave the dungeon instantly.
- Roguelike gameplay when in the dungeons. You lose everything if you die.
- Big boss fights, Winning it will unlock a new realm/world.
- Fun game.
- A lot to do.
- Dungeons randomize every time so it is always fresh.
- Despite being basic and kind of barebones, The combat is both fluid and solid.
- There are four stages in a dungeon with the last stage being the boss fight.
- Many hidden secrets.
- In game cutscenes.
- Four different worlds with a secret fifth one to unlock.
- Some great NPC to meet.
- Can hire people to run your shop.
- So much replayability.
- Loot- Used to do crafting but you also need the loot in order to sell it in your shop, Make money and bring the town back up.
Cons:
- Cannot skip cutscenes.
- Doesn’t explain everything very well in some cases just being a simple picture.
- Items can fall in holes or in walls.
- Selling items at least at the beginning feel so hit and miss as you try and gauge what to sell at.
- Never sure if you are playing it right or actually making progress.
- Can get very grindy later on.
- Some customers just waste your time or wander around doing nothing.
- Never sure when it has saved.



