Review: Mulaka (PlayStation 4)
Dive into northern Mexico’s breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara.
Pros:
- Minimalist polygon graphics.
- Platinum trophy.
- 4.15GB Download size.
- Tutorial pop-ups throughout.
- Three save slots.
- Open world puzzle action game.
- Controller- Sensitivity and invert axis.
- Attacks- Heavy, Light, Ground pounds, Throw weapons, Combos, and dodge.
- Enemy bestiary- Fills in as you discover them.#Collect plants to craft items/health items.
- Heal- Do a little dance.
- Sukuruame vision- You get to see lost souls, Hidden platforms, Objective markers, Save points etc and can manually be triggered.
- Korimas- Currency. Kill enemies, Find pots, Smash things. Used to buy upgrades from the merchant.
- Full upgrade tree.
- Puzzles laid about and can be discovered in any order.
- A lot of free reigns.
- Atmospheric.
- Chilled feel to it all.
- Arenas pop up and you have to kill all enemies to open the world back up.
- Collect gems to open new areas to explore.
- Uses its own language.
- Hidden collectibles.
- Areas have a percentage of collectibles and discovery.
- Can fast travel between areas.
- Big boss battles.
- Can interpret the story/world yourself.
- Many enemy types.
- Super move- Charges up when fighting.
- Plants regrow over time.
- Autosaves regularly.
- Gorgeous location/environments.
- Transformations- You can turn into beasts.
- Really nice art cutscenes.
- Simple controls.
- Fun to play.
- Excellent pacing.
- Loads of optional content to seek out.
Cons:
- Hitting the tiny scorpions is a huge pain.
- So annoying that you cannot vault or grab ledges.
- Using the spear is a pain mostly due to the camera.
- Healing dance gets old fast and is not something you can do mid-fight.
- Fighting is slow.
- At times you feel the world is too empty with little combat.
- Not that difficult.
- One and done experience.



