Review: MXGP2019 (PlayStation 4)

Experience the excitement of the 2019 season for the first time in the series! Race in official MX teams, share your gaming experience with the community thanks to the Track Editor and the Waypoint mode and practice in the Playground to learn to ride like a real pro.
Pros:
- Nice graphics.
- 15.93gb download size.
- HDR support.
- Platinum trophy.
- Character creator-Name, Nickname, Number, Eyes, and head. For the bike, you pick a sponsor or team and one of the starter bike.
- Racing gameplay.
- Track editor complete with tutorials.
- Variable weather effects.
- Rewind button.
- Quick modes-championship, time attack, and grand Prix.
- Multiplayer-private or quick match.
- Season mode-contracts and story mode.
- Rank-earn reputation (exp) level up for rewards and you have several ranks across each mode.
- Earn credits in-game and buy clothing.
- Autosaves regularly.
- Can rebind controls.
- Four views including visor.
- Playground mode-change settings, free roam area. Create events and take part in pre-made ones.
- Five difficulties-very easy, easy, medium, hard and realistic.
- Bodyweight/positioning really matters and affects handling.
- Realistic mechanics and physics like clutch, single or double breaks, scrub and tear off.
- Official names and locations.

Cons:
- Not the best loading times.
- No music when racing.
- Cold open, just chucked straight into a race.
- Difficult to learn.
- Same music track over and over in the menu.
- Unbalanced Ai.
- Slow respawn back onto the track.
- Bare minimum online options.
- Feels lifeless and flat.
- Robotic looking character models.
- Nothing gets explained.

