Review: Obey Me (PlayStation 4)

Set in the modern world, Heaven and Hell are locked in a millennial conflict for the souls of mankind. Vanessa Held, a lowly Soul Huntress in the infernal ranks, and her Hellhound companion, Monty, will tip the balance of war with their own hands.
Pros:
- Nice dark cartoon graphics.
- 4.43GB download size.
- Platinum trophy.
- 3 save slots.
- 3 Difficulties-easy/normal/hard.
- Co-op mode (local).
- Tutorial pop-ups.
- Soul cores-collect is in-game to put points into upgrade trees. Each character has their own skill tree.
- Two characters-Vanessa (human) and Monty (dog).
- Isometric hack and slash gameplay.
- Get a rank and score breakdown after levels and fight breakdowns.
- Set piece fights.
- Combo counter.
- Cool looking world.
- The map allows some deviation with alternate and hidden routes.
- Crowley’s notes-collectible bits of lore.
- Gain new weapons as you beat bosses and you can switch weapons mid-combo.
- Breakable objects in the world.
- Solo play you are Vanessa but you can give commands to Monty and once your meter has filled you can merge with him for a timed super attack sequence.
- Big boss fights.

Cons:
- A lot of screen tearing.
- The slowdown in built-up areas.
- Difficulty spikes with bosses especially.
- Same level formula over and over.
- Input lag.
- Combat is surprisingly slow especially when swapping weapons.
- Easily interrupted combos.
- The story doesn’t get its hooks in.
- Set pieces are so common it loses its appeal and meaning.
- Annoying set pieces that involve tedious mechanics or enemies.
- Reuses the same enemy models a lot.

