Review: Oblitus (Steam)
Test your limits against a brutal and mysterious world as Parvus, a curious warrior with no memory and a heavy burden. Raise your spear and cast ancient spells as you battle hostile creatures and towering bosses in procedurally-generated 2D landscapes that are both beautiful and dangerous. Answer the call.
- Wonderful hand drawn 2D graphics.
- 360 pad support.
- Steam achievements.
- Steam trading cards.
- Rogue like game play.
- Tutorial area: teaches you how to fight and block.
- Huge game worlds with multiple routes, rooms and tunnels.
- Explore the world and go wherever you like.
- Learn as you play. nothing is given to you, you must learn by your own mistakes.
- Difficult. The game is punishing in so many places.
- Big boss fights.
- random power ups can be found and used. unlock new abilities is just one example.
- Eerie soundtrack that brings the atmosphere as it changes from level to level, boss fight to boss fight.
- It’s very much a one more go type of game.
- No real guidance.
- Can feel lost and isolated.
- Level layout rarely changes so it’s only the power ups that change every play through.
- Difficult which may turn some players off.
- Random pickups mechanic can ruin games or make it really easy.
In Summary, Its a simple game in many ways. Enjoyable but very simple. The random nature of the power ups really ruin the true enjoyment of the game. your whole play through is dictated by the power ups. Take that away and you get a punishing Dark Soul clone that is set in a world that is fun to explore. Fighting is all about timing and picking your moment. in short, Power ups ruin the overall fun but the game is still a good game and defiantly worth a shot.