Review: Onechanbara Z2: Chaos (PS4)
Onechanbara Z2: Chaos is the latest entry in the series. Two sets of buxom vampire sisters battle through over a dozen stages of high-octane real-time swordplay.
- Great graphics.
- Amazing frame rate with not a dropped frame in sight!
- Blood colour can be changed between red, White or black.
- Full Platinum trophy.
- 8.5GB download size.
- Two free DLC costumes.
- Opening tutorial.
- Camera options from close to far.
- Able to invert X and Y controls.
- Fast paced hack and slash game play.
- Ability to call in a partner to fight by your side.
- You can hot swap between four different characters each with unique weapons and skills.
- DS4 touch pad button is used as a button in combat and then used for swiping in QTE.
- DS4 speaker is used for conversations.
- Chapters are split into a handful of levels and you get a grade for each level and a final chapter grade, Based on hits taken,damage dealt and combo count.
- 20 missions to hack your way through.
- Collect orbs for upgrading and buying new weapons.items and combo.
- Wardrobe allows you to customise your character with unlocked and bought clothing.
- Big huge boss fights that happen with other enemies around.
- Combo counter.
- Online leader board support for each chapter,level and difficulty.
- Activate special moves and abilities.
- Huge open areas to explore taking in many locations from around the world like Japan and USA.
- Lot of loading screens.
- Fighting can soon turn into just a straight up button masher.
- No real help with QTE.
- Tutorial is kind of brutal with a lot of information chucked at you and a partner who is constantly beating you to a pulp.
- Boss fights feel tiresome and repetitive. If this was a shooter they would be called bullet sponges.
So I have never really played these games before so I really didn’t know what to expect. I mean the whole scantily clad women is no biggie and besides you don’t see much when it all kicks off. I found the game to be a hard learning curving slog of a fighter. At times it felt like Devil May Cry then next it went a bit Bayonetta with its over the top moves. I did however tire of the constant arena style fighting. You would walk a few feet then get locked into an area and fight wave after wave of zombies then rinse and repeat. I can see it appealing to hack and slash fans in so many ways. For me its a game that I wouldn’t play again. Its just too much of the same over and over, Boss fights go on too long, Swapping characters is alright but I only used it to keep myself alive. Away from that I just didn’t feel it. In short this is one for hack and slash fans but for me its a no thanks.