Review: Outward (PlayStation 4)

No remarkable journey is achieved without great effort. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends.

Pros:

  • Really nice graphics.
  • 22.09GB Download size.
  • Tutorial option- Multilayered tower where you learn every aspect.
  • Two players split screen support.
  • Online co-op.
  • Three save slots.
  • Character creator-Name/Gender/Race/Hairstyle/Legacy.
  • Platinum trophy.
  • Massive open world.
  • Action adventure gameplay.
  • Play how you want.
  • Multiple choice conversations.
  • Interactable objects have a distinctive blue glint.
  • Sleep- Choose length and guard setting as you can be ambushed.
  • The main storyline and optional side missions. You have a clear easy to use mission selector menu.
  • Deep crafting system.
  • Scavenge materials from wildlife and nature.
  • Loot chests to be found.
  • Has a Skyrim vibe to it.
  • A cold/hot feature is in the game meaning not only do you have to kill or be killed by the wildlife, But you have to wear the right clothes in order to survive the weather.
  • Hud is clear and does a good job of showing temperature, effects, and any buffs.
  • Compass will show points of interest.
  • Combat is familiar with blocking and timing paramount.
  • A lot of replay value.
  • A lot of work on the magic side of your character. It is not a case of just picking up and scroll and off you go, You need to -put time into the craft and go through the stages.
  • Dungeons to find and explore.
  • Such a rich living world.
  • Enchanting soundtrack.
  • Some glorious vistas.
  • Autosaves so regularly that every decision is near enough irreversible.
  • You can watch other people/beasts fight each other and even kite them into each other.
  • Difficult, Very difficult.
  • Better in co-op than solo play.
  • Can see enemy levels when looking at them.
  • Runs well in split screen.
  • Satisfying combat….eventually.
  • Has an old school vibe to it with little explanation and a lot of player interpretation needed.

Cons:

  • No tutorial baked into the game and doesn’t make this clear.
  • Long loading times and they get quite frequent.
  • The learning curve with the controls.
  • Co-op play is fine except the second player gets shafted a lot by not getting loot properly or at all, Cannot always see dialogue choices.
  • Co-op goes by and saves by the first player.
  • Very difficult and generally just fighting is tough as it usually comes down to a numbers game or the enemies are nearly always better than you.
  • Loot drops feel random and sometimes enemy weapons don’t drop or its something else completely!
  • A lot of reading.
  • Small text in places.
  • Not the strongest voice acting.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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