Review: Pagan Online (Steam)

Pagan Online

Pagan Online is a fast-paced hack-and-slash action RPG that will challenge your skill in brutal and satisfying combat against countless enemies and larger than life bosses.

Pros:

  • Decent graphics.
  • 30379mb download size.
  • Controller support.
  • Requires Wargaming account.
  • Graphics- window mode, resolution, v-sync, motion blur, fps counter, colorblind and quality preset.
  • Optional tutorial. In the tutorial first time round, you can try out a character before full commitment.
  • 10 initial characters to choose from.
  • ARPG gameplay.
  • Cartoon-like cutscenes.
  • Rebind keyboard and controller.
  • Difficult.
  • Can click loot anywhere on the screen without actually moving your character.
  • Three difficulties-normal, hard and master.
  • Pantheon-main hub containing shop, armory, abilities, hero forge, inventory/slash, and battle gate.
  • Strong voice work.
  • Bite-sized levels.
  • The story is told across 8 acts with a handful of levels within each act.
  • Loot lust is strong. Gear has rarity levels.
  • Online leaderboards for each mission/difficulty.
  • Missions-unlock the ability to do one-off missions that rotate out on a timer and have 3 main types-expedition, defense, and survival (horde).
  • Assassinations–find unique keys to be able to hunt down powerful enemies for special rewards.
  • Co-op support via the party menu and you can invite friends or players close by.
  • Many location types from jungles to dark mines to snow to sand.
  • Cursed chest-time based and you have X amount of time to find it and open it.
  • The map fills in as you play.
  • All loot from enemies drops after you clear the instance.
  • A fair amount of the time when encountering enemies, you will be fenced off into an arena of sorts.
  • Loot chests to be found.
  • Minimap and full map.
  • Massive arrow pointing where to go.
  • Find lore as you play.
  • Crafting is done by finding plans.
  • Sell unwanted gear at the shop.
  • Gear stats pop up before picking them up.
  • Gear has a power number, buffs (hopefully) and an overall state which cha he’s your overall gear level.
  • Pets are in the game and give buffs.
  • Customise-you can find shards and use them to buy new outfits and color variations.
  • Heroes-collect hero shards to u lock new characters.
  • Abilities-skill tree can choose ability bindings.
  • On-screen prompts and icons.
  • Fast loading times.
  • Diablo influence.
  • Battle Gate-here is where you choose what missions or events to do.
  • Each story level has a required level.
  • Can replay levels.
  • Everything unlocks over time and at a solid pace.

Pagan Online

Cons:

  • Requires a Wargaming account.
  • Long initial load time.
  • Menus are not good when using a controller.
  • Nonstop issues with using the controller overall.
  • You have to click to pick up everything and I mean everything.
  • Attacks don’t always register especially close up melee attacks.
  • Can be hard to make out enemies.
  • Death has you restarting the whole level.
  • Doesn’t have any explanations on mechanics or what it does explain is very broad.
  • Small text in so many places.
  • Difficult.
  • More just a battle of attrition then progression.
  • Takes a lot of getting g used to.
  • Use WASD to move around. Can’t change it.

Pagan Online

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
7/10

Summary

Pagan Online is a game that is seriously confused with its identity. It looks and sounds like a Diablo game but it adds in a roguelike element meaning death restarts the level. It’s not the only criticism of its identity queries however, it controls like a mobile game port, forcing you to use the WASD keys to move which is horrible. The game has a good story but doesn’t really match the tone of the graphics and levels. The forging/crafting is fine once you actually start getting plans as of course, it must be different for no other reason than to change it up! The shop not only takes it sweet ass time to appear but it serves no purpose other than to sell unwanted gear. The abilities tree is just a massive Web of icons and guesswork. I never felt confident in my choices and navigation skills. This whole shards business for heroes and customisation options again feel like a mobile free to play gimmick to generate cash via IAP. It doesn’t have IAP but it is everything but the payment part. (slow progress, tons of grinding) I had to and I’m not sure I did it right, I had to replay the opening level like a dozen times dying over and over just to get leveled up enough to stay alive. This was due to the fact that I couldn’t afford health potions, loot was scarce and it really set it all off on the wrong foot. I persevered and then after just a few story missions I felt too strong and nothing fazed me, I had so many potions that I had to leave them behind. And for that and everything else listed pagan Online is a game that has some good ideas but it has so many ideas that your never sure what you are playing and it has a feeling that they wanted to please everyone and for that it suffers. I’m not saying don’t play it, I’m saying expect the unexpected.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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