Review: Paper Mario: Color Splash (Wii U)

When a blank Toad is mysteriously mailed to Princess Peach, our hero Mario sets sail for Prism Island, a papery paradise that’s losing its colour and needs your help. With the help of a new sidekick named Huey and a nifty new tool called the paint hammer, splash colour back into the world and track down the culprit behind this curious colour crime.

Pros:

  • Cutesy 2D graphics in a 3D world.
  • Opening and ongoing tutorial.
  • Classic world map for level selection.
  • Use your hammer to paint items/Parts of levels/enemies/friends.
  • Collect paint from flowers/enemies/blocks. Paint colour will be random.
  • Stars-Collect these from levels and use them to gain unlocks. Some levels will have multiple stars.
  • Has some of the best writing I have ever read in a Mario game. Witty, On point and well delivered.
  • Full off TV play.
  • Three combat controls- Basic, Basic and buttons and advanced touch controls.
  • Combat is a bit like a card battler. You collect cards then pain them to activate them. Then its just a case of selecting them then flicking em to use them. Using a card means you use the power associated to it.
  • Can combo attacks can be done by timing your jumps or hammer swings.
  • Earn coins, Cards and paint from enemies and boxes.
  • Cut out- Unlock the feature where you can cut the level out and make it so you can manipulate the level to progress. Its a powerful tool and only available in select areas.
  • Secret shortcuts and hidden areas in levels.
  • Many cards to find and collect from fireballs to mushrooms to Goomba help.
  • Enemies walk the level and you fight as soon as you make contact. Because of this you can do early strikes before the fight begins.
  • Killing enemies without taking damage is a perfect and gives you bonus coins.
  • Collect hammers to increase your paint capacity.
  • Find and paint lost toads.
  • Replay levels.
  • 7946 Blocks download size.
  • Central hub with shops, Mail and tutorials.
  • Simple controls.
  • Use coins to buy cards.
  • If out of cards in a battle you get to roll for a random card.
  • Fast loading times.
  • Find missing team members of troops to unlock bonus levels and shortcuts.
  • Fun to play.
  • Plays out like a typical Mario game.

Cons:

  • Card combat is fun at first then it just becomes a slow boring un fun experience. It has needless actions like painting then selecting them then flicking them.
  • Hit detection is a bit off.
  • When out of cards or paint the game becomes a lottery.
  • Cut out feature has no indicators making it a last ditch attempt when stuck rather than adding to the flow of the game.
  • Why only a handful of Toad colours?
  • Level designs are either painfully predictable or have a small thing you need to do before you can continue.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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