Review: Perils Of Baking (Nintendo Switch)

You play as the younger of two brothers, famous for their baking. It’s up to you to stop your brother’s evil plans as he has given in to a dark artifact.


  • Pixel art graphics.
  • 116mb download size.
  • Two save slots.
  • Platformer gameplay.
  • World map level select.
  • Reach full health to become a chef that gives you a frying pan weapon and the ability to throw projectiles.
  • Food is worth a different amount of points.
  • 13 hidden rooms to find.
  • 4 secret levels.
  • 40 levels.
  • 4 warps.
  • Overall food collected score stat.
  • Solid platforming.
  • The old school feels.
  • Fast loading.
  • Runner level types.
  • Can restart and replay levels.
  • Funny enemy types.
  • Actions-jump, run, kill enemies by jumping on them or shooting them.
  • Checkpoints.


  • Bland gameplay.
  • No hook/desire to get everything.
  • Basic looking levels.
  • Little replay level.
  • No real tutorial.
  • A lot of empty space.

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 6/10
    Length - 6/10
  • 7/10
    Fun Factor - 7/10


Perils of baking is a platformer that adds a gimmick whereby you need to collect health in order to become a Chef, As a chef, you can throw projectiles and swing a pan. Outside of that perils of baking is a basic platformer whereby you kill enemy food Mario style (jumping on them) and finding secret areas. It’s fine, just fine as it never feels like its doing anything particularly unique and even as a platformer it has a lot of empty space and sterile locations. Overall it was just OK.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!